AWS for Games Blog

Tag: streaming

Pixel streaming considerations in AWS

Pixel streaming considerations in AWS

The cloud can greatly benefit members of the game industry. It provides a robust and secure development and hosting environment with the latest in computing technology. AWS offers Intel, AMD, ARM, and Nvidia processors combined with an on-demand cost structure. This means developers have computing power when they need it with minimal upfront investment. This […]

Stream a remote environment with NICE DCV over QUIC UDP for a 4K monitor at 60 FPS

In recent years, game development has become increasingly distributed. In 2020, COVID-19 accelerated the demand and innovation for remote solutions. Game teams of all shapes and sizes were left with two choices: rush to take home workstations and then use their virtual private network (VPN) to access the office, or leave office development workstations and […]