AWS for M&E Blog

Tag: Leostream

Virtual production reference architecture with Epic Games’ Unreal Engine

Today, we introduce the Amazon Web Services (AWS) Reference Architecture for Virtual Production with Epic Games’ Unreal Engine. AWS customers, when challenged with building the right architecture for virtual production, can follow the best practices outlined in this post. This reference architecture is built with security, agility, and operational excellence in mind. AWS Reference Architecture […]

Enterprise scale, security, and cost savings for creative workstations on AWS

In our second installment of Edit in the Cloud series, we covered getting started with virtual workstations powered by Amazon Elastic Compute Cloud (Amazon EC2)—a web service that provides secure, resizable compute capacity in the cloud—to meet the needs of creative workloads (for example, Blackmagic Design’s DaVinci Resolve) for media and entertainment (M&E). In this […]