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WeMade Case Study

2015

WeMade Entertainment is a Korean game development company that focuses on massive multiplayer online role-playing games. A traditional IT architecture was too slow and costly to enable the company to respond to consumer demands, so it turned to AWS for a platform on which to develop, test, and distribute new games. Using AWS, WeMade has been able to extend its market beyond Korea, scale resources up or down depending on how popular a game is, and spin up compute resources in one minute instead of four weeks using a traditional IT architecture. 

WeMade Entertainment Pushes New Games to Global Audience Using AWS (3:56)

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