AWS for Games Blog
Category: Amazon DocumentDB
Game developer’s guide to Amazon DocumentDB Serverless
Today, we’ll explore how Amazon DocumentDB Serverless helps game developers streamline operations, handle unpredictable traffic, and optimize cost. What is Amazon DocumentDB Serverless Amazon DocumentDB Serverless is an on-demand, auto scaling configuration for Amazon DocumentDB (with MongoDB compatibility). It automatically scales capacity up or down in fine-grained increments based on your application’s demand. It eliminates […]
Wicked Saints Studios integrates TikTok within World Reborn using AWS
Faced with integrating TikTok functionality into their new mobile game, World Reborn, Wicked Saints Studios encountered a dilemma. Available market solutions were either prohibitively expensive, time-consuming to implement, or lacked TikTok integration entirely. To meet their pressing deadline, while maintaining cost efficiency, the studio developed a creative solution by building upon existing Amazon Web Services […]
Game Developer’s Guide to Amazon DocumentDB (with MongoDB compatibility) Part Three: Operation Best Practices
Introduction To continue our discussion about Amazon DocumentDB best practices in part two, we are going to focus on data protection, scaling, monitoring, and cost optimization in this blog. Protecting data To protect your data stored in Amazon DocumentDB, you should encrypt it by enabling the storage encryption option during cluster creation. Encryption is enabled […]
Game Developer’s Guide to Amazon DocumentDB (with MongoDB compatibility) Part Two: Design and Development Best Practices
Introduction In part one, we introduced key features of Amazon DocumentDB and explained how they can be applied to solve common database use cases in game development. In part two and part three of this blog series, we are going to focus on best practices for improving the overall scalability, performance, security, and observability of […]



