AWS for Games Blog
Category: Events
Amazon Lumberyard Opens Austin Office
As we’ve been working on Lumberyard over the last couple of years, we’ve assembled a team of industry veterans who are inspired to build a AAA game engine that uses the vast compute and storage of the cloud to help you build otherwise-impossible player experiences, and engage massive communities of fans. In fact, the typical […]
Experience Lumberyard in August
Join the Amazon Lumberyard team during Gamescom 2016 and CEDEC 2016, where we’ll showcase our engine and you’ll have an opportunity to meet our developers! gamescom 2016 Cologne, Germany Wednesday, August 17th — Friday, August 19th Gamescom, a must-attend trade fair for games and entertainment, will be held at Cologne’s Koelnmess exhibition […]
Lumberyard @ SIGGRAPH 2016
Join Lumberyard at the Anaheim Convention Center in California for SIGGRAPH 2016; five days full of events, computer graphics, interactive techniques, demos, screenings, and hands-on sessions with various building tools! Visit us at Booth #655, found on the Expo Hall – Hall D, during the following times: Tuesday July 26th – 9:30 AM to 6:00 PM […]
Reflections on GDC 2016
With the release of Lumberyard Beta 1.1 and our participation in the Game Developers Conference, March was an important milestone for the Lumberyard team. This was the 30th year of GDC and the 18th I’ve attended. We’ve witnessed significant change in our industry over these years. Platforms and products have evolved. Game development has become […]
GDC 2016!
The Amazon GameDev team is excited to showcase Amazon Lumberyard and Amazon GameLift at this year’s GDC. We’ve been hearing positive and helpful feedback since our launch last month and will be discussing new features and improvements based on that feedback. Our booth is located in the Main Hall #1224, and we are eager to […]