AWS for Games Blog
Building gaming MLOps pipelines with Amazon Bedrock Agents
In today’s competitive gaming landscape, machine learning (ML) has become essential for delivering personalized experiences, optimizing game mechanics, and driving business outcomes. However, traditional approaches to building and deploying ML systems often require extensive DevOps expertise, manual pipeline configuration, and complex infrastructure management that can slow down innovation and time-to-market. Game studios need agile, automated […]
Amazon GameLift Servers Streamlines Integration with Unreal Engine 5
Amazon GameLift Server solutions are now easier to integrate than ever. We’ve updated the Amazon GameLift Servers Plugin for Unreal Engine, open-sourced the SDK, and added ARM support—all while expanding Amazon EC2 compatibility to generation 5-8 instances. These improvements respond directly to developer needs, whether you’re seeking streamlined server functionality or comprehensive in-editor workflows. Amazon […]
Local testing to cloud deployment: development workflows in Amazon GameLift
Amazon GameLift Anywhere enables game developers to streamline their development workflow with local testing and development of multiplayer game servers and seamless transition paths to managed Amazon EC2 or container fleets for production deployment.
Gaming Analytics: Leveraging AWS Glue and Amazon Redshift Spectrum for Player Insights
Introduction In the dynamic landscape of game development, efficient data management and analysis are pivotal for optimizing player experiences and driving business growth. Game developers and analysts often encounter the challenge of aggregating data from diverse sources, ranging from real-time operational metrics to historical analytical records. To address these challenges, AWS provides a robust suite […]



