AWS for Games Blog

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New Solution Guidance for building scalable cross-platform game backends on AWS

New Solution Guidance for building scalable cross-platform game backends on AWS

Games are increasingly cross-platform and online, and game developers need to develop secure and scalable backend features to support these online elements of their games. Developers also want to allow players to play with their friends across platforms, and move gameplay between those platforms to provide a seamless player experience. Customers share with us that […]

How Meta’s Oculus Studios Division reduces game development time and costs with Amazon GameLift

How Meta’s Oculus Studios Division reduces game development time and costs with Amazon GameLift

Advancing the art of virtual reality (VR) storytelling is one the primary objectives of Meta’s Oculus Studios, the division that publishes popular multiplayer games, including “Population One,” “Onward VR,” and “Beat Saber.” As Meta’s Oculus Studios continues to evolve, establishing a reliable and scalable game development and hosting backend that their VR storytellers can tap […]

Getting Started with Unreal Engine Development on AWS

Getting Started with Unreal Engine Development on AWS

Blog authors: Gena Gizzi, Jake Wolf, Noor Fairoza, and Chris Blackwell Democratizing Unreal Engine development on AWS with End User Compute products and advanced GPU-based EC2 instances Introduction The games industry is evolving and user-generated content (UGC) is leading the change. Players are making more UGC than ever, motivated by self-expression and the chance to […]

Compiling Unreal Engine 5 Dedicated Servers for AWS Graviton EC2 Instances

Compiling Unreal Engine 5 Dedicated Servers for AWS Graviton EC2 Instances

Epic Games (Epic) is a leading interactive entertainment company and provider of Unreal Engine (UE), one of the most open and advanced real-time 3D creation tools that powers some of the world’s leading games including Fortnite, and is also utilized by creators across industries to deliver cutting-edge experiences. Epic Games and AWS recently collaborated to […]

Hosting Persistent World Games on Amazon GameLift

Hosting Persistent World Games on Amazon GameLift

Persistent world use cases have become increasingly popular within multiplayer games, as well as across industries for all kinds of realtime virtual world applications. There are two main games server hosting architectures: session-based and persistent world games. Session-based games group players together through matchmaking for a single short-lived game session. Persistent world games, on the other hand, run the world simulation continuously, with players […]

Cloud Solutions Top of Mind for Game Developers in 2023

New AWS Survey Finds Cloud Solutions Are Top Of Mind for Game Developers in 2023

Blog Authors: David Holladay – AWS Game Tech Head of PMM & Ryan Greene – AWS Game Tech Sr. PMM This blog post presents data and findings from an annual survey of professional video game developers conducted by Amazon Web Services (AWS) during October and November, 2022, alongside details about new AWS for Games solutions […]

AWS for Games

AWS for Games – Helping developers create new gaming experiences with purpose-built services, solutions, and partners

Authors: Chris Lee and David Holladay Game developers are embracing industry-wide transformation and pushing the boundaries of gaming experiences. Developers would rather be building fun, innovative games that delight players, versus spending time and effort handling infrastructure. They need servers that can scale with tens of millions of players anywhere in the world at the […]