AWS for Games Blog

Category: Amazon Neptune

Player profiles to leaderboards: Choosing the right AWS database, Part 2

Player profiles to leaderboards: Choosing the right AWS database, Part 2

In this post, we continue with the real-time, social, and analytical workloads: leaderboards, matchmaking, chat, social graph, and game analytics. Each of these has distinct access patterns that require different database choices. This post assumes familiarity with AWS database services and basic game backend architecture.

Games and databases: Tutorials, guides, and other useful resources

Need an online database for your game? Over the last few months, we’ve written a few guides and tutorials to help you get up and running with online databases for various game development scenarios. We thought it would be useful to recap some of this content in case you’ve missed any of it. First Steps […]