AWS for Games Blog

Category: Top Posts

Getting Started with Unreal Engine Development on AWS

Getting Started with Unreal Engine Development on AWS

Blog authors: Gena Gizzi, Jake Wolf, Noor Fairoza, and Chris Blackwell Democratizing Unreal Engine development on AWS with End User Compute products and advanced GPU-based EC2 instances Introduction The games industry is evolving and user-generated content (UGC) is leading the change. Players are making more UGC than ever, motivated by self-expression and the chance to […]

Fire up your Unreal Engine-based game on all Graviton cores_files

Fire up your Unreal Engine-based game on all Graviton cores

This post is written by Yahav Biran, Principal Solutions Architect, and Matt Trescot, Games, SA Leader – Americas Historically, the art of creating and running complex game servers locked developers in to a single CPU architecture, typically Intel/AMD. Our developers tell us it’s hard to introduce different CPU architectures once game servers are built for a […]

Compiling Unreal Engine 5 Dedicated Servers for AWS Graviton EC2 Instances

Compiling Unreal Engine 5 Dedicated Servers for AWS Graviton EC2 Instances

Epic Games (Epic) is a leading interactive entertainment company and provider of Unreal Engine (UE), one of the most open and advanced real-time 3D creation tools that powers some of the world’s leading games including Fortnite, and is also utilized by creators across industries to deliver cutting-edge experiences. Epic Games and AWS recently collaborated to […]

QXR Studios accelerates game testing and development with Amazon GameLift Anywhere

QXR Studios accelerates game testing and development with Amazon GameLift Anywhere

A mage, a hacker, and a barbarian walk into a bar…  What sounds like the start of a joke is the ultimate vision for cyberpunk, blockchain collectible card game “Metropolis Origins”, created by game industry veterans at QXR Studios. Players build decks with cards from Government, Corporate, or Underground factions, and go up against other […]

How an indie developer realized an out-of-this-world vision for multiplayer video game “Crossfar” using Amazon GameLift

How an indie developer realized an out-of-this-world vision for multiplayer video game “Crossfar” using Amazon GameLift

Like space age gladiators, “Crossfar” players battle head-to-head in a zero-gravity sphere arena set amongst the stars. Piloting drones, gamers must defend their gate, destroy enemy defenses, and rely on sharp tactical decision-making to come out on top. Imagined as a sci-fi take on esports, the game was developed in only two years by a […]

EA’s Metalhead launches ‘Super Mega Baseball 4’ with cross-play for six platforms using Amazon GameLift

EA’s Metalhead launches ‘Super Mega Baseball 4’ with cross-play for six platforms using Amazon GameLift

Metalhead knows a thing or two about big swings. As the developer behind popular video game franchise “Super Mega Baseball,” the studio has taken each installment to new heights, growing its own capabilities and talent base in tandem. Now part of EA SPORTS, Metalhead has aimed for the fences with “Super Mega Baseball 4” (SMB […]

Game Developer’s Guide to Amazon DocumentDB Part 1: An Overview

Game Developer’s Guide to Amazon DocumentDB Part 1: An Overview

Introduction Document database is one of the fastest growing categories of nonrelational database that makes it easier for game developers to store and query data as JSON-like documents. The flexible, semi-structured, and hierarchical nature of document database works well with game use cases such as player profiles and in-game items, and allows game developers to […]

AWS GameTime

Introducing AWS GameTime – a new AWS Twitch show

Contributors: Camille Jubin – Account Executive for France – AWS for Games, Darren Ko – Solutions Architect – SMB UKIR, Darshi McKenzie – Account Executive – AWS for Games, Florencia Huart – Senior Account Manager – AWS for Games, Taras Mogetich – EMEA Senior Business Development Rep – AWS for Games, Tristan Greaves – Solutions […]

Unreal Engine 5 dedicated server development with Amazon GameLift Anywhere

Unreal Engine 5 dedicated server development with Amazon GameLift Anywhere

Building dedicated servers is challenging, and developers need the ability to quickly test and iterate on their games. The recently updated Amazon GameLift Server SDK from Amazon Web Services (AWS) provides an Unreal Engine plugin that is compatible with both Unreal Engine 4 and Unreal Engine 5. The plugin makes it easy for Unreal Engine […]

Amazon CloudWatch

Using Amazon CloudWatch Internet Monitor for a Better Gaming Experience

This blog post describes how gaming customers can use health metrics to more easily monitor game performance by using Amazon CloudWatch Internet Monitor. It provides an example overview of an online-gaming application architecture, outlines everyday issues and challenges with monitoring performance and availability for gamers, and describes how you can use Internet Monitor to identify […]