AWS for M&E Blog
Tag: aws thinkbox
Elastic workflows and studio in the cloud at SIGGRAPH Asia 2019
Rendering, whereby a scene file of data is processed to become an image, is integral to visual effects and animation. It’s the compute-intensive process that allows an artist to see the final result of their efforts, instead of a low-resolution approximation. As a company founded by visual effects (VFX) practitioners, AWS Thinkbox has long focused […]
AWS Thinkbox releases deadline 10.1
I’m happy to announce that AWS Thinkbox has rolled out Deadline 10.1, the latest version of our production-proven render management software offering new performance enhancements and improved scalability. Deadline 10.1 is a major step forward and reflects our ongoing investment in performance and scale. Among the things I am most excited about for this release […]
Griffith Observatory finds a rendering solution in AWS Thinkbox (plus some tips when creating dome projection content)
Author: Dawn Fidrick – Producer Contributors: Don Dixon – Art Director, Director, Chris Butler – Astronomical Artist, Gee Yeung – VFX Supervisor The content and opinions in this post are those of the third-party author and AWS is not responsible for the content or accuracy of this post. When Griffith Observatory and Friends Of The Observatory […]
AWS joins the Academy Software Foundation
Filmmaking is evolving at an incredible pace. The content created for features, episodics, and beyond is becoming increasingly complex. Sophisticated visual effects and animation tools have been used to realize the director’s vision at a level never been seen before, from replacing entire greenscreen backlots with stunning vistas or CG cityscapes, to waging epic superhero […]
AWS at SIGGRAPH 2019
At SIGGRAPH 2019, booth #1203, AWS Thinkbox will highlight a complete studio in the cloud workflow, including rendering, virtual workstation, and storage solutions that help creative studios iterate faster and take on more projects. SIGGRAPH is the premier event for computer graphics artists and professionals, drawing more than 16,000 attendees from around the world. With […]
Milk VFX: Getting the drift of cloud
This article originally appeared in FEED Magazine, Issue 10. It’s a truism that filmmaking and water don’t mix. The malfunctioning mechanical shark on Jaws, the aquatic heart of darkness that was James Cameron’s The Abyss, or the now legendary nightmare of Waterworld – if you’re shooting on or around water, you’re asking for it. Luckily, we […]
Amazon Web Services (AWS) supercharges conductor’s render scalability
Authored by Chris Bond – Founder, Thinkbox Software and Director Product Management, EC2 Artists and technologists working to create compelling content for visual effects (VFX) and animation projects are exploring cloud-based rendering if it isn’t already part of their workflow. Conductor is a secure, cloud-based service that studios can leverage to offload rendering and simulation […]
AWS for visual effects explained
Visual effects (VFX) help drive storytelling, whether through eye-catching intergalactic showdowns or subtle CGI that transports modern viewers to bygone eras and locations. VFX artists pour countless hours into crafting and perfecting shots, often iterating on data-heavy files up until the last minute before final export. Cloud-based technology removes many of the traditional physical and […]
eBook | Accelerate your media workflows using AWS solutions
Today’s media and entertainment (M&E) audiences want to access content anywhere at any time. They want choice regarding the format and on what device they consume media. And they expect personalization—to see only the content and advertisements that are most relevant to them. This eBook examines the one-click deployment solutions available from Amazon Web Services […]
New case study: Mikros Animation
Mikros, a visual-effects and animation studio owned by Technicolor, has been producing animations for films and television shows for more than 30 years. As Mikros prepared to work on a new film, Sherlock Gnomes, it realized it needed more compute capacity than it could get from its on-premises IT environment used for rendering—the process of […]