AWS Media Blog

Category: Compute

This is My Architecture: TV Globo Rendering VFX at Scale with Thinkbox Deadline

In this episode of This Is My Architecture (in Portuguese with English subtitles), Thiago Abreu (Project Manager) explains how TV Globo architected a hybrid rendering solution with AWS. Using AWS Thinkbox Deadline, TV Globo can now scale their rendering workload in an elastic and cost-effective way using Amazon EC2 Spot instances. The near-limitless compute capacity […]

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Build an Automatic Alert System to Easily Moderate Content at Scale with Amazon Rekognition Video

Introduction There has been a steep increase in people creating videos, spending time watching videos, and sharing videos. Most of the videos created today are user-generated content, but publishing this raw content comes with risk. To help ensure a positive website experience for customers by removing inappropriate or unwanted content, companies need a scalable content […]

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Full Render in the Cloud: Mikros Animation Scales with AWS for Paramount’s “Sherlock Gnomes”

Audience expectations for animation are increasing with the size and resolution of their screens. They are expecting immersive experiences rich in detail and movement. In this article from Animation Magazine, hear from the creators of Paramount’s Sherlock Gnomes on how they harnessed the near-limitless capacity of the AWS Cloud Also, don’t forget to visit AWS at […]

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AWS at SIGGRAPH 2018

By Colin Cupp, AWS Thinkbox Product Marketing Manager SIGGRAPH is the premier event for computer graphics artists and professionals, drawing more than 16,000 attendees from around the world. With a schedule of rotating destination cities, this year’s event will be held in Vancouver, BC August 12-16. In years past AWS subsidiaries have exhibited at SIGGRAPH […]

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New From the Compute Blog: Building a GPU workstation for visual effects with AWS

The elasticity, scalability, and cost effectiveness of the cloud value proposition is attractive to media customers. One of the key design patterns in media and entertainment (M&E) workloads is using the cloud as a content lake and bringing the underlying processes closer without having to synchronize data. In this high-end graphics visualization business, a pixel-perfect, […]

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Territory Studio / Life at Work: A Visualization of the Data in Content Creation

Guest post by Helena Corvin-Swahn, Territory Studio A motion graphics and vfx specialist, Territory’s team of artists and designers rely on an ever-evolving relationship with technology to realise their creative work. In 2016, AWS Thinkbox Deadline was implemented to efficiently manage the increase in rendering requirements as the studio scaled. With an opportunity to create […]

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Transferring Asset Files, Caching, and Storage-to-Render on AWS

Post by Conrad Wiebe, Software Development Manager, AWS Thinkbox INTRODUCTION One of the many goals of Deadline 10 is to ensure that customers can render on AWS as easily as possible. An essential part of moving to a hybrid or fully AWS-based rendering workflow is dealing with transferring asset files to AWS, and downloading resulting renders […]

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Rendering with AWS Portal in Thinkbox Deadline

Post by Bryson Ding, AWS INTRODUCTION The new AWS Portal feature in Deadline 10 supports many content creation applications, including Autodesk Maya and Autodesk Arnold. This feature allows you to use the distributed computing power of Amazon EC2 Spot Instances to optimize your Maya/Arnold workflow, and in this post, we will outline the necessary steps […]

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