AWS for Games Blog
Category: Game Development
Launch phase steps for successful launches on Amazon GameLift Servers
When a game goes viral being setup for success from the start is vital. We are going to cover important areas of consideration when launching a multiplayer game on Amazon GameLift Servers. We will focus on activities required 2-3 months prior to your game launch. This can be your full public launch of the game, […]
Fine-tuning player latency with Amazon GameLift Servers
If you’ve launched an online multi-player game, you’re aware that few things are as frustrating (and perhaps inevitable) as forum complaints about latency. It can often be challenging to separate issues which you can influence (proximity of servers or code optimization) from problems outside of your control (under-sized hardware or network issues on the player […]
Development phase steps for successful launches on Amazon GameLift Servers
You’re developing a multiplayer game, but aren’t certain about how to efficiently host, scale, and monitor the game server fleet globally. You’re also thinking about how to place sessions efficiently around the world for the best player experience. Building the required infrastructure from scratch can be overwhelming. We recommend Amazon GameLift Servers, a fully managed […]
24/7 Games reaches new audiences and devices with AWS
According to internet lore, an intern created the first version of digital Solitaire in 1990, and the classic game quickly became a PC operating system staple. Similarly, in 2007, John Battagline, an intern with some time to spare, found his computer only had essential programs, no games. So, he built a Flash-based version of Solitaire […]
AWS wraps record-breaking week at devcom and gamescom 2025
Impressive turnout at the devcom developer conference and gamescom this year underscored a thriving video game industry. Held in Cologne, Germany, both events reported record-breaking attendance for 2025, with developer-centric devcom receiving 5,400 visitors and consumer-focused gamescom attracting 357,000 attendees. The Amazon Web Services (AWS) for Games team was out in full force, hosting insightful […]
Building resilient and secure game backends with Amazon CloudFront
In today’s gaming landscape, milliseconds can mean the difference between victory and defeat. Games have transformed from standalone experiences to always-on, live services. These services handle real-time multiplayer interactions, robust social features, and continual updates to meet the demands of players. Dynamic services need fast, reliable and secure backend infrastructure to deliver seamless experiences globally. […]
Level up data-driven player insights with the updated Game Analytics Pipeline
In the fast-paced gaming industry, successful studios utilize real player data to drive game development. Data-driven insights create powerful feedback loops to refine game features, optimize monetization strategies, detect cheaters, and improve performance. This empowers developers to improve player experiences and drive growth. Despite recognizing the value of analytics, many game studios grapple with limited […]
AWS powers breakthrough gaming experiences at devcom and gamescom 2025
Amazon Web Services (AWS) is headed to Cologne, Germany, this month for two of the gaming industry’s biggest events, devcom Developer Conference and gamescom, held August 17-19 and August 20-24, respectively, at Koelnmesse. There, the AWS for Games team will share advancements that are helping developers build, run, and grow their games with enthusiasts and industry […]
Streaming Windows Games using Proton 9 on Amazon GameLift Streams
Players expect instant, click-to-play experiences across any device, and Amazon GameLift Streams helps customers build these experiences for games and streaming application use cases. While playing video games traditionally relies on the Windows operating system, Amazon GameLift Streams can run Windows-based games, or applications, on a Windows or Proton runtime. Proton is a compatibility layer […]
Host persistent world games on Amazon GameLift Servers
Multiplayer games have evolved from pure session-based and traditional massively multiplayer online games (MMOs) to newer online experiences that combine persistent and session-based elements. Games such as Destiny 2 and Rust are great examples of this. The persistent gameplay can be “hubs” or “home worlds” that players wander in and interact with, then launch into […]