AWS for Games Blog

Category: Game Development

AWS for Games to spotlight generative AI at GDC 2024

With the annual Game Developer Conference (GDC) just days away, Amazon Web Services (AWS) for Games is ramping up to host exciting technology demonstrations and programming focused on evolving industry trends, including generative artificial intelligence (AI). From March 18-22, AWS for Games invites developers to connect with its team and see new AWS for Games […]

Managing your game studio on AWS part three

Game studios need scalable and efficient management processes to evolve their operations. In our previous posts, we discussed the importance of AWS Control Tower, resource tagging, cost allocation and more. In part 3, we discuss managing Infrastructure as Code and how your studio can use it to create your game’s infrastructure. We will walk through […]

Ensuring fair play by detecting and preventing profile alterations with Amazon Textract

Introduction Developing tools and solutions that can detect and prevent collusion in multiplayer online gaming is crucial for fair play, protecting a game’s integrity, boosting player confidence, and even maintaining a stable in-game economy. One method that gamers use to work together outside the boundaries of legal and ethical standards is sharing phone numbers or […]

Enhancing Game and Media Workflows with Global File Systems on AWS

­In today’s global interconnected world, organizations often find themselves distributed across various geographical locations. It all begins as a small local studio, where artists collaborate in a single physical location, relying on local storage solutions like network-attached storage (NAS). As the studio begins to gain momentum and expand to a globally connected organization with studios in multiple […]

Boosting Unreal Engine Performance with Amazon FSx for OpenZFS as a Shared Derived Data Cache

Creating video games is a complex process, requiring diverse teams to collaborate across various aspects of a project. With recent world events, development environments are increasingly hybrid. Team members are now contributing from both home and office locations, as well as adopting virtual workstations. Caching is essential in the development of large, immersive games to […]

Game Developer’s Guide to Amazon DocumentDB (with MongoDB compatibility) Part Three: Operation Best Practices

Introduction  To continue our discussion about Amazon DocumentDB best practices in part two, we are going to focus on data protection, scaling, monitoring, and cost optimization in this blog. Protecting data  To protect your data stored in Amazon DocumentDB, you should encrypt it by enabling the storage encryption option during cluster creation. Encryption is enabled […]

From Challenge to Triumph: Gaggle’s Journey in Overcoming DDoS Attacks with AWS Shield Advanced

In this blog, we explore the challenges Gaggle Studios faced with DDoS attacks due to the success of their online game, ‘Goose Goose Duck.’ We’ll delve into how they navigated these challenges and implemented effective mitigation strategies. ‘Goose Goose Duck,’ a game of social deduction created by Gaggle Studios, stands out in the online gaming […]

Level-Up Player Retention with No-Code Machine Learning Using Amazon SageMaker Canvas

Free-to-play (F2P) games have become a dominant force and model in the gaming industry. Their revenue relies primarily on in-game ads and transactions driven by a large, engaged, and consistent player base. Besides requiring robust infrastructure and backend systems to handle the scale of incoming players, F2P games also require a continual funnel of new players, […]

Game Developer’s Guide to Amazon DocumentDB (with MongoDB compatibility) Part Two: Design and Development Best Practices

Introduction  In part one, we introduced key features of Amazon DocumentDB and explained how they can be applied to solve common database use cases in game development. In part two and part three of this blog series, we are going to focus on best practices for improving the overall scalability, performance, security, and observability of […]

AWS for Games updates from re:Invent 2023

During re:Invent 2023, the AWS for Games team showcased the latest ways our customers are using AWS game development tools and introduced several new purpose-built guidance and partner solutions that are now available in the AWS Games Solution Library. Recordings of AWS for Games customer presentations from re:Invent include: Customer Keynote – Riot Games: Riot Games’ […]