AWS for Games Blog

Category: Application Integration

Hypermonk Games transforms mobile game development with data powered by AWS

Building mobile games that stand out in a fast-growing market requires more than just great gameplay. Having cracked the code on data-driven innovation powered by AWS, Turkish games studio Hypermonk Games has developed casual racing and simulation titles that have racked up over 100 million downloads to date. The company is refining its development approach […]

emptyvessel builds global game development pipeline with AWS

This blog post was co-authored by Garrett Young, General Manager and COO of emptyvessel and Wei Ning, CTO of emptyvessel. In the high-stakes world of game development, success hinges on seamless collaboration across time zones and lightning-fast development cycles. For one ambitious studio creating a next-gen cyberpunk shooter, Amazon Web Services (AWS) became the catalyst […]

6 lessons game developers can learn from Epic Games’ cloud governance strategy

This blog is co-written by Reza Nikoopour, Principal Engineer, Cloud Governance at Epic Games. For game studios large and small, a smart cloud governance strategy can go a long way in reducing costs and increasing security for a live service game. Following are a few key learnings from Epic Games’ work with Amazon Web Services […]

Cost optimize your Minecraft Java EC2 Server

A key principle of cloud services is to run compute services only when actively in use. Minecraft servers on the cloud often run at times without players connected resulting in wasted compute spend. This blog offers a way to cost optimize Minecraft servers on Amazon Elastic Compute Cloud (Amazon EC2) by reducing the time the […]

How Games24x7 delivers millions of push notification using AWS

This post is co-authored by Sachin Sangle, Senior Software Engineer; Deepak Mishra, Engineering Manager; Dhiraj Prajapati, Engineering Manager; and Anil Kumar, Senior Engineering Manager, at Games24x7. Games24x7 is India’s most valuable multi-game platform. It is fueled by a dedication to blend science with cherished nostalgic games, crafting captivating online experiences for over 100 million players. […]

Deploy Unreal Engines Pixel Streaming at scale on AWS

Unreal Engine, created by by Epic Games, is one of the most advanced tools for creating and rendering photo-realistic visuals and immersive experiences. This is needed to power the latest games and the Metaverse. Traditionally, such experiences required a thick client, a desktop computer for example, with a discrete GPU. Unreal Engine’s Pixel Streaming allows […]

The Game Developer’s Guide to re:Invent 2023

AWS re:Invent 2023 is fast approaching, and AWS for Games is gearing up to welcome attendees from around the globe at the annual conference for developers in Las Vegas November 27 – December 1. This year, in addition to announcements unveiled during re:Invent keynotes, attendees can check out an exciting array of panel discussions, presentations, […]

Architecture for tutorial

Building a Presence API using AWS AppSync, AWS Lambda, Amazon Elasticache and Amazon EventBridge

Introduction When developing a video game, whether single-player or multiplayer, social and competitive features help create a network effect and increase players’ engagement. These features usually require a backend API. Among them, presence information lets players know about online status changes of other users, allowing them to challenge others quickly or invite them for a […]

"Enabling amateur players to play for high stakes"

How Gamercraft and Theodo built a highly scalable serverless gaming tech platform

Guest post authored by the Gamercraft team. Gamercraft offers a next-generation competitive gaming platform to make it easy for amateur gamers to compete in high-quality tournaments in a fair, fun, and skill-adjusted way. With its anti-cheating and advanced matchmaking algorithms, Gamercraft’s ecosystem ensures that gamers always compete against others of their rank, thus minimizing bad […]