AWS for Games Blog
Category: AWS Lambda
Wicked Saints Studios integrates TikTok within World Reborn using AWS
Faced with integrating TikTok functionality into their new mobile game, World Reborn, Wicked Saints Studios encountered a dilemma. Available market solutions were either prohibitively expensive, time-consuming to implement, or lacked TikTok integration entirely. To meet their pressing deadline, while maintaining cost efficiency, the studio developed a creative solution by building upon existing Amazon Web Services […]
Building gaming MLOps pipelines with Amazon Bedrock Agents
In today’s competitive gaming landscape, machine learning (ML) has become essential for delivering personalized experiences, optimizing game mechanics, and driving business outcomes. However, traditional approaches to building and deploying ML systems often require extensive DevOps expertise, manual pipeline configuration, and complex infrastructure management that can slow down innovation and time-to-market. Game studios need agile, automated […]
Hypermonk Games transforms mobile game development with data powered by AWS
Building mobile games that stand out in a fast-growing market requires more than just great gameplay. Having cracked the code on data-driven innovation powered by AWS, Turkish games studio Hypermonk Games has developed casual racing and simulation titles that have racked up over 100 million downloads to date. The company is refining its development approach […]
AWS wraps record-breaking week at devcom and gamescom 2025
Impressive turnout at the devcom developer conference and gamescom this year underscored a thriving video game industry. Held in Cologne, Germany, both events reported record-breaking attendance for 2025, with developer-centric devcom receiving 5,400 visitors and consumer-focused gamescom attracting 357,000 attendees. The Amazon Web Services (AWS) for Games team was out in full force, hosting insightful […]
Building resilient and secure game backends with Amazon CloudFront
In today’s gaming landscape, milliseconds can mean the difference between victory and defeat. Games have transformed from standalone experiences to always-on, live services. These services handle real-time multiplayer interactions, robust social features, and continual updates to meet the demands of players. Dynamic services need fast, reliable and secure backend infrastructure to deliver seamless experiences globally. […]
Level up data-driven player insights with the updated Game Analytics Pipeline
In the fast-paced gaming industry, successful studios utilize real player data to drive game development. Data-driven insights create powerful feedback loops to refine game features, optimize monetization strategies, detect cheaters, and improve performance. This empowers developers to improve player experiences and drive growth. Despite recognizing the value of analytics, many game studios grapple with limited […]
Revolutionizing games with small language model AI companions
In-game generative AI is enabling new player experiences. However, implementing AI-driven features in games can be challenging due to latency and device computing power. We’ll explore one innovative solution: leveraging players’ mobile devices to run small language models (SLM) as companion applications. Instead of integrating SLM features directly into resource-constrained game environments, consider developing a […]
Deploy your first web application with Amazon GameLift Streams
Imagine running graphically intense 3D applications instantly in your web browser, with no downloads or powerful hardware required. That’s the magic of pixel streaming, a game-changing technology that’s revolutionizing how businesses deliver immersive digital experiences. While traditionally complex and costly to implement, Amazon GameLift Streams is making this powerful capability accessible to companies of all […]
Amazon GameLift Servers Streamlines Integration with Unreal Engine 5
Amazon GameLift Server solutions are now easier to integrate than ever. We’ve updated the Amazon GameLift Servers Plugin for Unreal Engine, open-sourced the SDK, and added ARM support—all while expanding Amazon EC2 compatibility to generation 5-8 instances. These improvements respond directly to developer needs, whether you’re seeking streamlined server functionality or comprehensive in-editor workflows. Amazon […]
SportsCapital launches real-time event detection for sports trading powered by AWS
This blog was coauthored by Aaron Riccio, Co-Founder and CEO of SportsCapital, and Pravin Santhanam, CTO of SportsCapital. Sportsbooks rely on trading teams to manage odds and prevent sharp bettors from exploiting inefficiencies in their pricing. News events, such as reports of player injuries or lineup changes, introduce volatility that can shift the market at […]









