AWS for Games Blog

AWS announces General Availability of Amazon GameLift feature update

Today, we are excited to announce the general availability (GA) of an update to Amazon GameLift FleetIQ that enables game developers to add low-cost, low-latency GameLift servers to their existing on-premises or cloud-based server capacities. GameLift is an AWS managed service for deploying, operating, and scaling dedicated servers for multiplayer games. With this update, developers […]

Implement an analytics pipeline for games

Written by: Gena Gizzi, Greg Cheng, and Dominic Mills Games are generating more data than ever. So, it’s important to have access to the right data at the right time as you develop your games. This enables you to answer questions about how your games are performing and determine what changes you want to make […]

Making virtual quiz games more accessible with KwizzBit and AWS

Founded in 2016, KwizzBit is a cloud-based quiz platform, which fuses cutting-edge smartphone technology, with traditional pub quiz formats. It creates a fantastic interactive platform for 21st century quiz nights. Designed and developed by a team of tech and gamification enthusiasts, the company has ambitions to scale to more than 1 million regular players by […]

What’s up with the Lumberyard Docs?

Authored by Doug Erickson You may have noticed some changes in the Lumberyard documentation recently – a refactored table of contents, overhauled guides for Script Canvas and the Editor, a new release notes format and style, and an ongoing update of key pages to support recent versions along with all the new Lumberyard feature coverage. […]

How PlaytestCloud uses AWS Device Farm to save a week of developer time per month

In this guest post, we hear from Marvin Killing, co-founder of PlaytestCloud. While studying computer science, Marvin worked on indie games and discovered the value of proper playtesting first-hand. He co-founded PlaytestCloud to make remote playtesting available to all game studios worldwide, and help increase their odds of success in the marketplace. PlaytestCloud is a […]

Reach more players using AWS Global Accelerator

Your players expect a great in-game experience, with low latency and uninterrupted play. But, as the number of concurrent players grows, so does the complexity of your IP management and the likelihood of latency inducing routing problems. AWS Global Accelerator simplifies traffic routing, improves availability, and improves performance for your game by as much as […]

Choose the right compute strategy for your global game servers

AWS Game Tech has more services than any other cloud provider. We also offer a variety of solutions for your game server compute needs. AWS provides world-class network performance, including 100 Gbps Ethernet performance for select instances, for the most scalable and elastic network for high performance computing for games.  Game Tech’s global game server […]

Stateful or Stateless? Choose the right approach for each of your game services

Your game service has many different jobs—from leaderboards, authentication, and game logic servers to matchmaking and more—and you need to choose the right technology for each one. Some services need a persistent connect, but many can use REST APIs. These two approaches are called stateful and stateless, which is often referred to as RESTful. With […]

Lumberyard 1.25

With an updated UI and Starter Game project, Lumberyard 1.25 is better than ever

Lumberyard 1.25 is available now, bringing you an updated UI, an updated Starter Game project to help you get set up with best practices, and the brand new White Box Tool. Check out some of our favorite updates: The Updated Starter Game brings you an updated sample project that uses best practices for Script Canvas, […]

Alexa Live 2020

Reach new customers with voice games

Voice games give customers an entirely new way to play — including interactive choose your own adventures, escape the room games, and family-friendly trivia games. With the Alexa Skills Kit (ASK), you can build Alexa gaming experiences to reach customers through hundreds of millions of Alexa devices and drive player awareness and engagement with your […]