AWS for Games Blog

Category: Security, Identity, & Compliance

Inside the federated authentication system of Amazon Game Studios

In the complex ecosystem of gaming, players expect seamless experiences across multiple platforms, such as PlayStation, Xbox, Steam, and mobile app stores. Each platform maintains its own authentication protocols, token formats, and security requirements. This creates a fragmented landscape that poses significant challenges for game developers and infrastructure teams. To address these challenges, Amazon Game […]

Wicked Saints Studios integrates TikTok within World Reborn using AWS

Faced with integrating TikTok functionality into their new mobile game, World Reborn, Wicked Saints Studios encountered a dilemma. Available market solutions were either prohibitively expensive, time-consuming to implement, or lacked TikTok integration entirely. To meet their pressing deadline, while maintaining cost efficiency, the studio developed a creative solution by building upon existing Amazon Web Services […]

Designing compliant and secure betting and gaming applications on AWS

In the betting and gaming (B&G) industry, operators must navigate complex regulatory requirements while maintaining exceptional user experiences. Local governing bodies mandate specific rules about where workloads can run and how data must be handled, making traditional cloud deployments challenging. Many gaming operators have found success by implementing hybrid architectures on Amazon Web Services (AWS) […]

Building geolocation verification for iGaming and sports betting on AWS

Geolocation verification in sports betting and iGaming serves two primary purposes: compliance and fraud prevention. Online sports betting and iGaming operators may need to ensure that only players from certain regions of the world are able to view content due to in-market licensing restrictions. Or gaming regulations may require that access is restricted to persons […]

Building resilient and secure game backends with Amazon CloudFront

In today’s gaming landscape, milliseconds can mean the difference between victory and defeat. Games have transformed from standalone experiences to always-on, live services. These services handle real-time multiplayer interactions, robust social features, and continual updates to meet the demands of players. Dynamic services need fast, reliable and secure backend infrastructure to deliver seamless experiences globally. […]

Deploy your first web application with Amazon GameLift Streams

Imagine running graphically intense 3D applications instantly in your web browser, with no downloads or powerful hardware required. That’s the magic of pixel streaming, a game-changing technology that’s revolutionizing how businesses deliver immersive digital experiences. While traditionally complex and costly to implement, Amazon GameLift Streams is making this powerful capability accessible to companies of all […]

Amazon GameLift Servers Streamlines Integration with Unreal Engine 5

Amazon GameLift Server solutions are now easier to integrate than ever. We’ve updated the Amazon GameLift Servers Plugin for Unreal Engine, open-sourced the SDK, and added ARM support—all while expanding Amazon EC2 compatibility to generation 5-8 instances. These improvements respond directly to developer needs, whether you’re seeking streamlined server functionality or comprehensive in-editor workflows. Amazon […]

Shiny Shoe launches Monster Train 2 on AWS

Independent game studio Shiny Shoe had ambitious plans from the get-go in developing strategic roguelike deck building game Monster Train 2. Released May 21, 2025 across platforms, the game pits players against dangerous enemies in a tactical quest for survival. A follow up to the critically acclaimed Monster Train released in 2020, the sequel introduces […]

Level-Up Mood Board Creation with Miro and Amazon Bedrock – Part 2

This blog is co-written by Sean Winters, Senior Platform Architect, Miro. Creation of mood boards can feel overly complex or take a lot of time to create and iterate on. We’ll show how you can integrate generative artificial intelligence (AI) capabilities, image generation models, directly in a Miro board using Amazon Bedrock APIs, enabling better […]

Developer’s Guide to operate game servers on Kubernetes – Part 2

Game server infrastructure has reached a critical inflection point. Traditional virtual machine deployments are no longer sufficient for today’s dynamic gaming environments that require live operations with fast, frequent, and efficient updates. Modern technologies, like Kubernetes, are empowering game operations teams to be efficient. Part 1 of this blog series explored how containerization and Kubernetes […]