Posted On: Mar 17, 2021
Today, we are excited to announce the general availability (GA) of an update to Amazon GameLift, which increases global coverage for developers, while providing seamless, low-latency gameplay experiences for players worldwide. Trusted by some of the most successful game companies in the world like Gungho and Ubisoft, GameLift deploys, operates, and scales dedicated servers for multiplayer games. With this update, you as a game developer can now tap into six new regions (from 15 to 21), while also getting up and running faster from simpler fleet management.
In multiplayer games, players expect low wait times into matches along with smooth gameplay experiences, no matter where they are playing in the world. To achieve a seamless experience, you must place players to the closest region in which they are playing. Not only can you now reach more regions, we have also reduced the complexity of creating and managing separate fleets, so you only have to create and upload a build once, duplicate, and then deploy across multiple regions. With this update, Multi-Region Fleets not only enables you to give players even more reliable experiences across more regions, but it speeds time to market and saves on costs from a simpler to setup. To learn more about Multi-Region Fleets, visit our blog.
In summary, the Multi-Region Fleets will:
- Deliver low player latency from increased global coverage. Now with 21 regions instead of 15, place players closest to where they are playing to ensure a smooth experience. The 6 new regions include: Europe (Milan, Paris, and Stockholm), Africa (Cape Town), Middle East (Bahrain), and Asia Pacific (Hong Kong).
- Build once, deploy anywhere. Simplify fleet management by creating and uploading builds once, replicate, and deploy in multiple regions. Key regions that support this simplified fleet management include: US East (N. Virginia), US West (Oregon), Europe (Frankfurt and Ireland), Asia Pacific (Seoul, Sydney, and Tokyo).
- Access an easier to use console. It’s now easier to dive into the metrics. Previously, you had to aggregate multiple fleet metrics across all regions. Now, with a location dimension, all metrics are aggregated so you can grab and view metrics for all locations from the fleet’s region.
As a reminder, GameLift is available in 21 public Regions: US East (Ohio and N. Virginia), US West (N. California and Oregon), Africa (Cape Town), Asia Pacific (Hong Kong, Mumbai, Seoul, Singapore, Sydney, and Tokyo), Canada (Central), Europe (Frankfurt, Ireland, London, Milan, Paris, and Stockholm), Middle East (Bahrain), South America (São Paulo), and China (Beijing) operated by Sinnet.
To learn more, read our blog, check out the GameLift release notes or dive into the GameLift product page.