AWS for Games Blog
Category: Application Services
Level-Up Mood Board Creation with Miro and Amazon Bedrock – Part 2
This blog is co-written by Sean Winters, Senior Platform Architect, Miro. Creation of mood boards can feel overly complex or take a lot of time to create and iterate on. We’ll show how you can integrate generative artificial intelligence (AI) capabilities, image generation models, directly in a Miro board using Amazon Bedrock APIs, enabling better […]
Using generative AI to analyze game reviews from players and press
Professional game reviewers and players both provide essential feedback that helps game developers and studios improve their games. Professional reviews offer expert analysis of technical aspects and design, while player reviews provide insights into real-world experiences and practical issues encountered during gameplay. Game developers, studios, and publishers face significant challenges when evaluating game reviews due […]
How AWS Powered Global Power Rankings for LoL Esports Worlds 2024
Whether you want to see how your favorite teams are trending or you’re seeking a better understanding of the competitive landscape, Global Power Rankings is the new way to track team strength for League of Legends Esports competition. With a calculated Power Score and highlights like “Biggest Mover” and “Biggest Upset”, Global Power Rankings aim […]
How The Pokémon Company International Orchestrates Zero-Downtime Deployments for Pokémon TCG Live – Part 2
This blog is co-authored by Kylie Yamamoto, DevOps Engineer from TPCi, Sarath Kumar Kallayil Sreedharan and Jackie Jiang from AWS. Introduction Part 1 of this two-part blog series delved into the architectural design considerations that underpin Pokémon TCG Live. Part 2 will explain how zero-downtime deployment has been designed and implemented to ensure seamless gameplay. […]
How The Pokémon Company International Orchestrates Zero-Downtime Deployments for Pokémon TCG Live – Part 1
This blog is co-authored by Kylie Yamamoto, DevOps Engineer from TPCi, Sarath Kumar Kallayil Sreedharan and Jackie Jiang from AWS. Introduction Pokémon is one of the most popular and successful entertainment franchises in the world, encompassing video games, mobile apps, the Pokémon Trading Card Game (TCG), animation and movies, Play! Pokémon competitive events, and licensed […]
Maximize Your Game Data Insights with the updated Game Analytics Pipeline
In the highly competitive gaming industry, collecting and utilizing data has become a driving factor for game success. Game studios of all sizes have realized the immense value in analyzing player data to drive key business decisions. Additionally, the trend of releasing Games-as-a-Service where revenue is primarily generated from in-app purchases, subscriptions, and other microtransactions, […]
Operationalize generative AI applications on AWS: Part II – Architecture Deep Dive
In our previous blog, Operationalize generative AI applications on AWS: Part I, we covered the basics of how companies are using generative AI and Large Language Model Operations (LLMOps) on AWS. We discussed use cases for game companies using generative AI, ways to customize LLM, and a high-level architecture for the LLMOps solution on AWS. […]
Operationalize generative AI applications on AWS: Part I – Overview of LLMOps solution
With the rising popularity of generative artificial intelligence (AI), companies are exploring foundation models (FMs) and realizing the immediate benefit they provide to their business. FMs are large machine learning models that are pre-trained on vast amounts of data, which can perform many tasks such as text, code, and generate images. As more companies train […]
How Games24x7 delivers millions of push notification using AWS
This post is co-authored by Sachin Sangle, Senior Software Engineer; Deepak Mishra, Engineering Manager; Dhiraj Prajapati, Engineering Manager; and Anil Kumar, Senior Engineering Manager, at Games24x7. Games24x7 is India’s most valuable multi-game platform. It is fueled by a dedication to blend science with cherished nostalgic games, crafting captivating online experiences for over 100 million players. […]
Deploy Unreal Engines Pixel Streaming at scale on AWS
Unreal Engine, created by by Epic Games, is one of the most advanced tools for creating and rendering photo-realistic visuals and immersive experiences. This is needed to power the latest games and the Metaverse. Traditionally, such experiences required a thick client, a desktop computer for example, with a discrete GPU. Unreal Engine’s Pixel Streaming allows […]