AWS for Games Blog
Category: Front-End Web & Mobile
CrazyGames upgrades platform with real-time friends system using AWS AppSync
Multiplayer games platform CrazyGames engages more than 35 million players around the world with browser-based titles such as Ludo King and Paper Delivery Boy in 24 different languages. Whether playing through a desktop or mobile device, all gamers can now enjoy an enhanced social experience with a new real-time friends system built using Amazon Web […]
Why Small Impact Games shifted to cloud-based infrastructure on AWS for ‘Marauders’
Learn how the developer improved performance at scale while going fully autonomous As an independent video game developer, Small Impact Games (SIG) is accustomed to making the most of its resources to create player-centric experiences. Based in Leicester, England, the studio’s 12-person team has contributed to 22 different titles since its 2012 founding. In gearing […]
Building a Presence API using AWS AppSync, AWS Lambda, Amazon Elasticache and Amazon EventBridge
Introduction When developing a video game, whether single-player or multiplayer, social and competitive features help create a network effect and increase players’ engagement. These features usually require a backend API. Among them, presence information lets players know about online status changes of other users, allowing them to challenge others quickly or invite them for a […]
How Gamercraft and Theodo built a highly scalable serverless gaming tech platform
Guest post authored by the Gamercraft team. Gamercraft offers a next-generation competitive gaming platform to make it easy for amateur gamers to compete in high-quality tournaments in a fair, fun, and skill-adjusted way. With its anti-cheating and advanced matchmaking algorithms, Gamercraft’s ecosystem ensures that gamers always compete against others of their rank, thus minimizing bad […]
Making virtual quiz games more accessible with KwizzBit and AWS
Founded in 2016, KwizzBit is a cloud-based quiz platform, which fuses cutting-edge smartphone technology, with traditional pub quiz formats. It creates a fantastic interactive platform for 21st century quiz nights. Designed and developed by a team of tech and gamification enthusiasts, the company has ambitions to scale to more than 1 million regular players by […]
How PlaytestCloud uses AWS Device Farm to save a week of developer time per month
In this guest post, we hear from Marvin Killing, co-founder of PlaytestCloud. While studying computer science, Marvin worked on indie games and discovered the value of proper playtesting first-hand. He co-founded PlaytestCloud to make remote playtesting available to all game studios worldwide, and help increase their odds of success in the marketplace. PlaytestCloud is a […]
June webinar series: Join us and learn how to get started with AWS Game Tech
Creating a game takes time. In an ideal world as a developer, you’d like to dedicate your attention to building gameplay features that entertain and engage players, not sink cycles on your game’s infrastructure. In reality, the decisions you make behind the scenes greatly impact your ability to provide a great player experience. But […]
Guest post: How Space Ape Games delivers secure WebApps using AWS
We invited Space Ape Games Lead DevOps Engineer Louis McCormack to write a guest blog. Learn how Space Ape Games secure the front and backend of a private React application using Amazon CloudFront, AWS Amplify, AWS Lambda@Edge, and Amazon API Gateway. The frontend part is heavily inspired by this post. About the author Louis McCormack is […]
How to Set Up Player Authentication with Amazon Cognito
Game development is all about the players. Personalizing a game experience can be key to transforming first time players into invested fans who keep coming back to your game day after day. But to offer a unique experience to a player, you need to be able to identify them. Amazon Cognito is a quick and […]
Creating Servers for Multiplayer Mobile Games with Just a Few Lines of JavaScript
Multiplayer servers are hard Traditionally, developing a custom game server is a pretty arduous task. Putting a server together requires a lot of knowledge about networking systems, backend development and server operations. This can be tough on smaller teams who may not have the resources required to develop this type of system. And, when you […]