Amazon Game Tech Blog

Category: AWS SDK for C++

Game developers guide to getting started with the AWS SDK

Gaming companies use Amazon Web Services for many reasons. It’s ability to scale enables games to support millions of concurrent players, and ensure they enjoy low latency experiences, wherever they are. But, with hundreds of AWS services, and even more potential use cases, it can be difficult for a game developer to know how to […]

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How to build and integrate the AWS SDK for C++ games on Windows

Following on from our first post ‘Game developer’s guide to setting up the AWS SDK’, we’re now going to show you how to integrate the SDK for C++, the language used in major game engines like Unreal and Lumberyard. To help you get up and running even faster, we’ve created a sample code package that […]

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How to Set Up Player Authentication with Amazon Cognito

Game development is all about the players. Personalizing a game experience can be key to transforming first time players into invested fans who keep coming back to your game day after day. But to offer a unique experience to a player, you need to be able to identify them. Amazon Cognito is a quick and […]

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