Game Infrastructure for Session-Based Games

For online programming and LiveOps teams in the game industry, it can be a challenge to design, deploy, and operate dedicated server solutions to support highly variable global game traffic for session-based games. With these solutions on AWS, organizations can configure and deploy session-based game server infrastructure that delivers globally distributed capacity. Game Infrastructure for Session-Based Games solutions provide reliable and low-latency experiences for players while elastically scaling to match player traffic.

AWS Services

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Prescriptive architectural diagrams, sample code, and technical content

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