Posted On: Aug 16, 2017
Amazon GameLift’s FlexMatch lets you match players together based on rules you define. Whether you choose to build your matchmaking based on player skill, latency, or some other custom criteria, FlexMatch’s simple but powerful rules language makes it easy for anyone to quickly create robust player matchmaking.
You can use FlexMatch to configure rule sets that group players together while balancing match quality and player wait time. FlexMatch results automatically route into a game session queue, which places the match in the AWS region that best balances low player latency and high server utilization. You can configure FlexMatch to automatically expand matching criteria if player wait time crosses a threshold you define so that players can quickly join the next best game.
FlexMatch also provides an analytics dashboard showing matchmaking performance over time, with metrics that track player demand for matches, player wait time, overall match success/failure rates and more. You can also drill down and fine-tune individual matching rules to help create the player experiences you want for your game.
Read more about FlexMatch in our walkthrough blog post here.
Learn more about Amazon GameLift:
- FlexMatch Release Notes
- Get Started with Amazon GameLift
- Download the Amazon GameLift Server SDK
- Amazon GameLift Developer Guide
Amazon GameLift is a managed service for deploying, operating, and scaling dedicated game servers for session-based multiplayer games.