Large Match Support for Amazon GameLift
Now you can match and connect up to 200 players to a single game session on the lowest latency server instance available. With the Large Match Support update, it’s never been easier to support player-intensive, Battle Royale style games.
The Amazon GameLift Difference
global median latency
Up to 70%
compute cost savings compared to colocation solutions
match start time
Accelerate Your Game Development
NEW Create and customize your game server in minutes
Automatically scale server capacity with player traffic.
No downtime for updates
Support cross-platform play
Works with your existing engine and workflows
What our customers are saying
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Get Started with Amazon GameLift
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Upload your build
Start testing Amazon GameLift by using our sample game client.
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