The Anbox Cloud Appliance brings Canonical Anbox Cloud to the public cloud. The appliance is intended for rapid prototyping of Android in the Cloud solutions on AWS. It offers a development playground for corporate innovation labs or startups, empowering innovators to realise disruptive mobile cloud computing ideas, or amazing new designs for infotainment systems of tomorrow. Game streaming, cloud based application management, device virtualization, cost effective application and Automotive OS system testing, and more exciting use cases are now accessible to you.
Main features:
Manage Android containers and VMs through a web-based graphical user interface
Ultra low latency video streaming on NVIDIA GPUs to power cloud gaming solutions
Super efficient server's resources utilization enabling high number of clients per server
Support for generic Android and even customized Android Automotive OS (AAOS)
AWS Marketplace now accepts line of credit payments through the PNC Vendor Finance program. This program is available to select AWS customers in the US, excluding NV, NC, ND, TN, & VT.
Pricing is based on actual usage, with charges varying according to how much you consume. Subscriptions have no end date and may be canceled any time. Alternatively, you can pay upfront for a contract, which typically covers your anticipated usage for the contract duration. Any usage beyond contract will incur additional usage-based costs.
Additional AWS infrastructure costs may apply. Use the AWS Pricing Calculator to estimate your infrastructure costs.
You pay by the hour based on the AWS EC2 instance type you run Anbox Cloud Appliance on. There is no upfront commitment; billing follows your actual usage. Each dimension maps to a specific instance size, so pricing scales with the compute, memory, storage, or GPU capacity you select. Smaller instances suit evaluation and testing; larger instances and GPU-equipped types support graphics-heavy or high-volume Android workloads. Bare-metal options run without a nested virtualization layer. Your hourly rate rises as you choose instances with more resources. Select the instance that matches your workload size and performance needs.
Top-of-mind questions for buyers
What does one billed unit represent for this product?
One unit is one hour of running the chosen AWS EC2 instance type. Each dimension maps to a specific instance size. You are billed for the hours that instance runs, so cost tracks the compute, memory, storage, or GPU capacity of the instance you select.
Am I charged when an instance is stopped or paused?
The hourly software charge meters running time only. When you stop or terminate an instance, that hourly rate stops accruing. Stopped instances may still incur underlying AWS storage fees for attached volumes, but those are separate from the Anbox Cloud Appliance hourly charge.
How do bare-metal instance types differ from standard virtualized ones in this pricing list?
Bare-metal instance types (those ending in .metal) run workloads directly on physical servers without a nested virtualization layer. This suits system-level Android validation and workloads needing native performance. Standard instances run virtualized. Both bill by the hour; your rate reflects the instance's compute, memory, storage, or GPU resources.
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An AMI is a virtual image that provides the information required to launch an instance. Amazon EC2 (Elastic Compute Cloud) instances are virtual servers on which you can run your applications and workloads, offering varying combinations of CPU, memory, storage, and networking resources. You can launch as many instances from as many different AMIs as you need.
Version release notes
Automated version update for new release
Additional details
Usage instructions
For Ubuntu Cloud Guest it is suggested to manually configure your Security Group/Firewall settings. The 1-Click Security Group opens only port 22 so that you can access your instance via ssh using login 'ubuntu'. If you chose the 1-Click Security Group, you may change it later to enable applications using the AWS Console or API.
AWS Support is a one-on-one, fast-response support channel that is staffed 24x7x365 with experienced and technical support engineers. The service helps customers of all sizes and technical abilities to successfully utilize the products and features provided by Amazon Web Services.
Web-based graphical user interface for managing Android containers and virtual machines
GPU-Accelerated Video Streaming
Ultra low latency video streaming on NVIDIA GPUs for cloud gaming applications
Operating System Support
Support for Android 12, 13, and 14, as well as customized Android Automotive OS (AAOS)
Resource Utilization Optimization
Efficient server resource utilization enabling high number of concurrent clients per server
Base Operating System
Built on Ubuntu 24.04 LTS
Web-Based Remote Access
Interactive access to virtual Android devices through web browser without plugins, including kiosk mode for restricting device usage to single applications.
Automated Testing and Device Automation
Seamless integration with Continuous Integration infrastructure enabling continuous delivery, large-scale virtualization, and automated Android device testing at scale.
Multiple Access and Control Methods
Seamless ADB access combined with AWS API and SSH access for comprehensive automation and control of Android virtual devices.
Scalable Cloud Infrastructure
Elimination of hardware bottlenecks through AWS cloud deployment, providing full scalability for validating Android releases and managing complex device automation scenarios.
Remote 3D Graphics Streaming
NICE DCV high-performance remote streaming protocol enabling secure access to 3D graphics applications on GPU-accelerated servers with support for up to 4 monitors at 4K resolution each
GPU Compute Toolkit
CUDA Toolkit 12.2 with nvcc compiler pre-installed for GPU-accelerated computing and development on NVIDIA GPUs
Neural Network Inference
Llama.cpp support for quantized neural network model inference on g4dn and g5 instances
Container Virtualization
NVIDIA Docker container support for containerized GPU-accelerated applications
Remote Device Access
USB redirection capability for 3D mice and USB storage devices with remote file transfer support over QUIC/UDP protocol
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