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    Unreal Media Server Unlimited Edition

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    Deployed on AWS
    Versatile and reliable streaming server software for streaming live events with minimal latency. WebRTC, RTMP, RTSP, HLS and proprietary UMS protocols are supported for live streaming from IP cameras and software/hardware video encoders.

    Overview

    Play video

    Unreal Media Server is a versatile and reliable streaming server software for streaming with minimal latency. Use it to stream to hundreds and thousands concurrent viewers from single EC2 instance; launch additional instances and use EC2 load balancer for scalability. Stream live audio / video to plugin-free WebRTC or MSE HTML5 players in web browsers, HLS players, Flash players and Unreal Media players. Convert incoming RTMP / RTSP / MPEG2-TS / HLS streams to outcoming HTML5 WebRTC or MSE streams. Achieve lowest possible latency per protocol: 0.2 - 1 sec with HTML5, RTSP, RTMP and UMS players; 3-5 sec with HLS players. Use industry-unique completely UDP-based streaming (Unreal Live Server pushes live streams via UDP; Unreal Media player plays via UDP). Apply Timeshift (instant DVR) function on live streams to allow players seeking, pausing and resuming a live stream. Use server-side live playlists for stream switching, ad insertion and streaming files as live sources. Push live streams from all popular video encoders such as FMLE, OBS, ffmpeg, vMix; also from RTSP cameras, Unreal Live Server and hardware encoders supporting RTMP, RTSP or MPEG2-TS protocols. Stream over HTTPS transport or use AES-128 encryption to protect your streams. Record live streams with Unreal Archival Server.

    Highlights

    • Stream live events, meetings and video conferencing sessions via WebRTC
    • Our software does not have hourly charges! You only pay hourly for EC2 hosting, not for our software
    • IIS web server is installed and configured for HLS streaming

    Details

    Delivery method

    Delivery option
    64-bit (x86) Amazon Machine Image (AMI)

    Latest version

    Operating system
    Win2016 Windows Server 2016 core DataCenter edition

    Deployed on AWS
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    Features and programs

    Financing for AWS Marketplace purchases

    AWS Marketplace now accepts line of credit payments through the PNC Vendor Finance program. This program is available to select AWS customers in the US, excluding NV, NC, ND, TN, & VT.
    Financing for AWS Marketplace purchases

    Pricing

    Unreal Media Server Unlimited Edition

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    Pricing is based on a fixed subscription cost. You pay the same amount each billing period for unlimited usage of the product. Pricing is prorated, so you're only charged for the number of days you've been subscribed. Subscriptions have no end date and may be canceled any time.
    Additional AWS infrastructure costs may apply. Use the AWS Pricing Calculator  to estimate your infrastructure costs.

    Fixed subscription cost

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    Monthly subscription
    $75.00/month

    Vendor refund policy

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    Legal

    Vendor terms and conditions

    Upon subscribing to this product, you must acknowledge and agree to the terms and conditions outlined in the vendor's End User License Agreement (EULA) .

    Content disclaimer

    Vendors are responsible for their product descriptions and other product content. AWS does not warrant that vendors' product descriptions or other product content are accurate, complete, reliable, current, or error-free.

    Usage information

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    Delivery details

    64-bit (x86) Amazon Machine Image (AMI)

    Amazon Machine Image (AMI)

    An AMI is a virtual image that provides the information required to launch an instance. Amazon EC2 (Elastic Compute Cloud) instances are virtual servers on which you can run your applications and workloads, offering varying combinations of CPU, memory, storage, and networking resources. You can launch as many instances from as many different AMIs as you need.

    Additional details

    Usage instructions

    1. Carefully review EC2 hourly prices and select the instance type that fits your budget and bandwidth requirements. We recommend t2.medium for streaming to 10-20 concurrent viewers, t2.xlarge instance for 20-50 concurrent viewers and m4.xlarge instance for higher concurrent viewers amount.

    2. Launch the instance with the desired instance type and connect to the instance with Remote Desktop.

    3. Unlimited edition of Unreal Media Server v15 is installed and configured on your instance. You will find readme.txt file on your desktop; this file contains basic operating instructions. Remember to stop your instances when you don't need them to avoid EC2 hourly charges. Note that when you start your instance again, it will receive a new public IP address; you can use Elastic IP addresses to make your instances always have a permanent public IP address. As you need, create instances in multiple regions. Terminate instances when you no longer need them.

    Support

    Vendor support

    Please allow 24 hours

    AWS infrastructure support

    AWS Support is a one-on-one, fast-response support channel that is staffed 24x7x365 with experienced and technical support engineers. The service helps customers of all sizes and technical abilities to successfully utilize the products and features provided by Amazon Web Services.

    Product comparison

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    Accolades

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    Top
    100
    In Media & Entertainment
    Top
    10
    In Edit/Processing-Video, Media & Entertainment, Video
    Top
    100
    In Education & Research

    Customer reviews

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    Sentiment is AI generated from actual customer reviews on AWS and G2
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    Overview

     Info
    AI generated from product descriptions
    Multi-Protocol Streaming Support
    Supports WebRTC, RTMP, RTSP, HLS, MPEG2-TS, and proprietary UMS protocols for live streaming from IP cameras and video encoders
    Low-Latency Streaming
    Achieves latency of 0.2-1 second with HTML5, RTSP, RTMP and UMS players, and 3-5 seconds with HLS players
    UDP-Based Streaming
    Implements industry-unique completely UDP-based streaming protocol for live stream transmission and playback
    Stream Format Conversion
    Converts incoming RTMP, RTSP, MPEG2-TS, and HLS streams to outgoing HTML5 WebRTC or MSE streams
    Stream Protection and Recording
    Provides HTTPS transport and AES-128 encryption for stream protection, with integration for live stream recording via Unreal Archival Server
    Ultra-Low Latency Streaming
    Supports WebRTC protocol with less than 0.5 seconds latency for real-time streaming applications.
    Multi-Protocol Support
    Supports WebRTC, RTMP, RTSP, HLS, LL-HLS, SRT, DASH, CMAF, WHIP, and Zixi protocols for diverse streaming requirements.
    Scalable Architecture
    Provides scalable real-time streaming server infrastructure that can grow to accommodate expanding streaming needs.
    SDK and API Integration
    Offers RESTful API and comprehensive SDKs for JavaScript, Android, iOS, Flutter, and React Native for rapid integration.
    ONVIF Device Compatibility
    Supports ONVIF-compliant devices for secure and scalable video monitoring from IP cameras and CCTV systems.
    Multiprotocol Media Streaming
    Supports multiple streaming protocols including HTTP and RTMFP for delivering video content across diverse network conditions and use cases.
    Dynamic HTTP Packaging
    Enables dynamic packaging of media content for HTTP delivery, allowing single source content to be adapted for multiple delivery formats and devices.
    DRM and Content Protection
    Provides Digital Rights Management support for Apple HLS and dynamic media encryption to protect audio and video streams from unauthorized access.
    Real-time Communication Protocol
    Implements RTMFP protocol for real-time communication capabilities with support for multiple concurrent connections across different instance types.
    Cross-platform Device Compatibility
    Delivers streaming content to iOS, Android, Internet-connected TVs, and desktop platforms through a unified streaming platform.

    Contract

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    Standard contract
    No
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    No

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