AWS Thinkbox Stoke

Simplify particle simulations for Autodesk 3ds Max

Create particle simulations faster for Autodesk 3ds Max compared to competing fluid dynamics plugins.

Allow artists without programming or scripting experience to easily use an extensible procedural geometry modifier.

Give users access to artist-friendly channel-editing workflows similar to node-based image compositing applications.

Access optimized geometry and particle lookup operations not available in the 3ds Max software development kit.

How it works

AWS Thinkbox Stoke simplifies and accelerates the creation of high-volume particle clouds.
AWS Thinkbox Stoke simplifies and accelerates the creation of high-volume particle clouds
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Use cases

Support multiple input sources

Enable simulations from FumeFX, Particle Flow, Cebas thinkingParticles, and 3ds Max Force Space Warps, and formats like PRT and RealFlow BIN.

Manipulate fields

Create and simulate new fields, including velocity fields, and the loading and saving of field data using industry-standard formats.

Integrate field data

Combine field data with 3ds Max sub-systems like Particle Flow, MassFX, Hair and Fur, Materials, most renderers, and other systems.

Connect to AWS Thinkbox Krakatoa high-volume particle renderer

Operate compatibly with Krakatoa and its various components, including .PRT objects, Magma and delete modifiers, and Particle Data Viewer.

How to get started

Access AWS Thinkbox Stoke resources

Read more Stoke documentation on how it fits inside 3ds Max.

Check out the documentation »

Explore changes to AWS Thinkbox services

AWS Thinkbox services are now available for free.

Read the blog »

Connect with AWS Thinkbox Stoke support

Connect with AWS for guidance and assistance to achieve your objectives.

Contact us »

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