Reviews from AWS Marketplace
0 AWS reviews
-
5 star0
-
4 star0
-
3 star0
-
2 star0
-
1 star0
External reviews
External reviews are not included in the AWS star rating for the product.
A great After Effects alternative!
What do you like best about the product?
I like being able to do VFX work within DaVinci Resolve, and not having to outsource to another program, like I would with Adobe Premiere and After Effects. I can keep everything under one project file and one program, which makes rendering much easier.
What do you dislike about the product?
It is hard, very hard when coming from After Effects. But I still prefer the GPU utilization that Blackmagic offers, so I refuse to switch back to After Effects for now.
What problems is the product solving and how is that benefiting you?
I'm able to key in transparent effects (supers, explosions, VFX, etc) and overlay it onto my timeline. Additionally, I use certain effects (film grain emulation, etc) in Fusion atop of my source footage.
- Leave a Comment |
- Mark review as helpful
Less feature rich than industry standard, yet more than enough for smaller studios.
What do you like best about the product?
Black Magic Design Fusion has been my go-to software for compositing for several years. I love its intuitiveness. Each node has just enough options while not being overly populated with parameters and not being excessively scant with options—just the right balance.
What do you dislike about the product?
Fusion's handling of 32Bit multichannel exrs definitely could do with an overhaul; as it stands currently, one has to create a copy of the input source to extract individual channels, which does affect memory performance. Also, the fact that one needs to make additional tweaks in composite/viewer/settings for true 32Bit linear workflow is something new users might not know.
What problems is the product solving and how is that benefiting you?
BMD Fusion's Camera Tracker and Stabilizer are pretty fast and have saved me on several occasions. Also, it is significantly cheaper than competing alternatives, works in its favor while deciding on a purchase.
Wonderful compositing and VFX
What do you like best about the product?
The fact it works and is usable from the word go, it open any file and can complete VFX and Film Compositing work to a professional and cinema level !
What do you dislike about the product?
Nothing at all I dislike with a fusion it works great and does what you script or commend it to go extremely well
What problems is the product solving and how is that benefiting you?
Working with a variety of VFX and compositing shots for
Commercial projects and short films and bei able to inter work Da Vinci Resolve is a wonderful link up
Commercial projects and short films and bei able to inter work Da Vinci Resolve is a wonderful link up
Easy to use
What do you like best about the product?
I like that you can use it easily but the design is also very modern.
What do you dislike about the product?
The bugs that can sometimes occur (or at least whenever I used it with my company).
What problems is the product solving and how is that benefiting you?
getting constituents to interact
Almost great
What do you like best about the product?
Visually, Fusion 360 has a clean and easy to understand interface. It is generally intuitive and there are many tutorial videos that are available. The feature that sets Fusion apart from competitors like solidworks is its "Sculpt" modeling workbench. This freeform tool is great for roughing out what would normally be very complex surfaces and is handy for creating ergonomic models like handles. The ability to blend sculpted forms with a more parametric modeling system is similar to the capabilities one might have in Catia using Imagine and Shape. This is however a more simplified version.
The price is also a hard aspect not to like. Free for enthusiasts and $300/year for businesses is impossible to beat.
The price is also a hard aspect not to like. Free for enthusiasts and $300/year for businesses is impossible to beat.
What do you dislike about the product?
While Fusion has many positive features, It does have some quirks that make it feel like a work in progress relative to some of the more mature 3D modeling platforms. One area that could use improvement is the sketching function. There are a number of issues here. The most annoying is the inability to reference model geometry without projecting it into the sketch. In larger models, sketching also becomes tedious when sketching on a plane that is in the middle of other components in the model. It makes it nearly impossible to select and edit the sketch. A solution to this might be to be able to toggle the visible geometry in the model on and off while in the sketch so that it is unselectable when not needed.
A few other quirks:
There does not seem to be any function to make parts transparent (other than changing the material). This gets very irritating in more complex models.
Difficult to quickly change the color of parts (without changing the material)
True 3D sketching is lacking
In the Sculpt workbench, when creating bodies, if multiple are created in the same instance (sometimes I will create multiple iterations of a form and then only use one), if bodies are hidden, they dont always stay hidden which can often show way more surfaces than is necessary.
A few other quirks:
There does not seem to be any function to make parts transparent (other than changing the material). This gets very irritating in more complex models.
Difficult to quickly change the color of parts (without changing the material)
True 3D sketching is lacking
In the Sculpt workbench, when creating bodies, if multiple are created in the same instance (sometimes I will create multiple iterations of a form and then only use one), if bodies are hidden, they dont always stay hidden which can often show way more surfaces than is necessary.
What problems is the product solving and how is that benefiting you?
Fusion has been an excellent tool for design concept models, specifically for ergonomically dependent products that have handles and more sculpted forms. In our business, SolidWorks is the dominant standard with clients but as a designer, this offers much of the capability that SolidWorks offers, plus some added benefits. That being said, solidworks in a few areas has the feel of a more mature program. I hope that given some more development and time to set in to the marketplace, Fusion will become a more standard software.
Recommendations to others considering the product:
Great for independent designers, startups and designers interested in low cost complex modeling. Still leaves a bit to be desired for more complex surfacing but is an excellent tool which will hopefully improve even further.
Fusion amazing nodal software
What do you like best about the product?
The easy to use software, the UI is really friendly, the particles system, and every feature is greatly implemented. Great tool to learn VFX and motion graphics too.
What do you dislike about the product?
nothing, is great, an amazing tool even for the beginners like me.
What problems is the product solving and how is that benefiting you?
3d composition for stills images and animation, motion graphics and particles rendering
Nodal Composting for All
What do you like best about the product?
No doubt one of the best features of Fusion is the business model. As a freelancer, having the opportunity to work on a high level compositing environment for free enables you to use the technology on low budget projects.
On a technical level, the short learning curve and 3D features, deep channels and scripts are clearly a big plus for Fusion, enabling really great results. It opens a new level of creative freedom to compositors searching for a cost effective solution.
On a technical level, the short learning curve and 3D features, deep channels and scripts are clearly a big plus for Fusion, enabling really great results. It opens a new level of creative freedom to compositors searching for a cost effective solution.
What do you dislike about the product?
I still miss more advance tracking features and a tighter connection with Resolve, perhaps even a blended version to take editing, color grading and compositing in one seat.
What problems is the product solving and how is that benefiting you?
Finishing projects, composing takes, cleaning plates, stabilizing shots, retouching footages, finishing 3D multi channel sequences.
Recommendations to others considering the product:
I really encourage new user to explore the deep channels and 3D features. They are really powerful and versatile, giving the artist a new level of freedom to adjust things in post.
Fusion
What do you like best about the product?
What is not to like with Fusion as its entry cost is free, unlike a lot of free apps, Fusion's free version allows you to create commercial projects (with a maximum resolution of 1080p). Fusion comes with a full suite of compsoiting tools, and is much friendlier than the main competition, NUKE. 3D compositing is well supported with full alembic and FBX support. With a great particle system and now with Fusion 8, a mac version Fusion is well placed to become the nodal compositor of choice for many artists.
What do you dislike about the product?
Like many nodal compositors there is a lot to get your head around, and training is lacking in some areas. Compared to After Effects some of the motion graphics toolsets are lacking. Fusion feels 'slower' than NUKE when working at full speed, and there is always the feeling that Blackmagic don't quite know what they have, and its the lesser brother compared to resolve.
What problems is the product solving and how is that benefiting you?
Fusion is able to tackle any compositing task with a good strong motion graphics toolset, it can be integrated well with any pipeline and is well suited to freelancers looking for a companion to After Effects
Recommendations to others considering the product:
The great thing with Fusion is that you can dive straight in as there is no cost to entry unless your outputting 4k, even then Fusion is fraction of the cost compared to it's competitors on the market. It is excellent when used in conjuction with After Effects where it can solve some problems that After Effects simply isn't able to.
Use it for work with EXR (radiance) compositing workflows
What do you like best about the product?
It's free!! Basically we can access a high end tool at zero cost. Great rotoscoping and color correction tools.
Also the internal particle system is very powerful.
The 3D compositing environment allows for more complex animations for text and 3d objects. No need for third party software or plugins.
Support for EXR multipass compositing.
Also the internal particle system is very powerful.
The 3D compositing environment allows for more complex animations for text and 3d objects. No need for third party software or plugins.
Support for EXR multipass compositing.
What do you dislike about the product?
No 3d tracking system.
And it still seems a bit unstable sometimes.
I don't find it very useful for motion graphics despite the promotion about it.
Also the editing interface is not very good or user friendly..
And it still seems a bit unstable sometimes.
I don't find it very useful for motion graphics despite the promotion about it.
Also the editing interface is not very good or user friendly..
What problems is the product solving and how is that benefiting you?
EXR multipass compositing, 3D object compositing and workflows, color correction.
Recommendations to others considering the product:
I think it's the best entry point for node compositing. It's a very complex tool that allows for complex effects... all free!
Still amazed that this is free.
What do you like best about the product?
This isn't HitFilm. This isn't Premiere Elements. This is a full-featured VFX powerhouse program. I am so impressed with the capabilities of this program. Though its interface is unfamiliar, and its integration with Resolve doesn't (yet) exist, there's a lot here (and I think a bright future). For free, you cannot do better.
What do you dislike about the product?
The interface needs updating—not just in design but in workflow and user experience. It's an isolated system that's unfamiliar for the crowd I'm certain Blackmagic wants to attract. For this program to really become a big deal, too, it needs to be accessible for the average editor and it needs to integrate nearly seamlessly with Resolve.
What problems is the product solving and how is that benefiting you?
This is a free program capable of anything I've asked of it. Additionally, a node-based compositor can save a lot of time in certain workflows.
Recommendations to others considering the product:
Get acquainted with the program, give it a shot for fun, and watch some tutorials—but I'd use other programs in the meantime. I believe this program will achieve greatness one day, but I'd invest time in better, fuller featured programs if you have the budget.
If you're looking for a mograph tool, this can certainly do it, but you're better off with After Effects/C4D.
If you're looking for a mograph tool, this can certainly do it, but you're better off with After Effects/C4D.
showing 1 - 10