Unreal Engine 4
Epic Games | 3.1.2Windows, Windows Server 2019 Base 1809 - 64-bit Amazon Machine Image (AMI)
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Incredible Graphic, Amazing Engine
What do you like best about the product?
The Unreal Engine is the state of the art of real-time graphic. If you are an artist or a 3D artist you will do something amazing in no time. It is guaranteed. The community is really good, the support is good, the engine is solid and if you are not an experienced programmer the visual programming system (blueprints) is amazing.
What do you dislike about the product?
There are two things I don't really like of UE. Background: I am a lonely programmer with poor artistic skills.
The first problem is that UE requires you work in a particular way. You have to understand well how the engine is built (GameState, Controller, Pawn, Actors and so on). If you work according to the rules you will have an amazing boost, otherwise, if you don't (like me) you will often fight with the engine.
The second thing is the programming interface. I don't really like the visual programming paradigm, and the alternative, direct C++ programming, is not suitable for fast iterations. Compilation time is slow, programming errors can make the engine crash, C++ requires more attention... I don't know, but I am not comfortable with both systems as a lone developer.
The first problem is that UE requires you work in a particular way. You have to understand well how the engine is built (GameState, Controller, Pawn, Actors and so on). If you work according to the rules you will have an amazing boost, otherwise, if you don't (like me) you will often fight with the engine.
The second thing is the programming interface. I don't really like the visual programming paradigm, and the alternative, direct C++ programming, is not suitable for fast iterations. Compilation time is slow, programming errors can make the engine crash, C++ requires more attention... I don't know, but I am not comfortable with both systems as a lone developer.
What problems is the product solving and how is that benefiting you?
I tried Unreal Engine for almost a year because the graphical looking of the engine is really exceptional. But my productivity in the engine is still way slower than with any other engine (even custom made!).
Recommendations to others considering the product:
In my experience, Unreal Engine has a steeper entry-level deifficulty. You need to study more the engine in order to start doing something. Fortunately, there are many examples out there. If you are a 3D graphic, go for it, it is totally worth it. If you are a programmer, try it. It is free. If you are confortable with the architecture and the programming tools it is a good investiment.
However, Unity and Game Maker are two more "straightforward" tools for 3D and 2D respectively.
However, Unity and Game Maker are two more "straightforward" tools for 3D and 2D respectively.
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My tool for great sceneries
What do you like best about the product?
First of all I have to start with that is a totally free program.
Initially a program created for video games, but already has inclusion in other areas such as architecture, advertising or simply creation mode for virtual reality. One of the things I like most is how easy it is to use your system and dynamic that can be. I am an architect and designer and is one of my tools to use for aninmaciones and presentations of my projects
Initially a program created for video games, but already has inclusion in other areas such as architecture, advertising or simply creation mode for virtual reality. One of the things I like most is how easy it is to use your system and dynamic that can be. I am an architect and designer and is one of my tools to use for aninmaciones and presentations of my projects
What do you dislike about the product?
I would like that this program already has a more complete and improved system for problems you can have with the UV maps. I think in the future is an issue that has to be solved. Also the benefit that can work with GPU is great
What problems is the product solving and how is that benefiting you?
This tool has given me speed my workflow and my deliveries. This gives me time to other activities previously spent doing animations.
Recommendations to others considering the product:
If you want a tools to create great sceneries, work flow and easy to work with GPU this is the program
Beautiful and customizable real-time engine
What do you like best about the product?
The visual quality of Unreal Engine 4 is outstanding. You can achieve very beautiful visuals once you are able to harness the techniques required to create the materials and importing the 3d assets.
Special effects such as rain, depth of field and many other enhance the realistic nature and allow you to craft experiences for your customers or environments. The amazing thing is being able to add these effects in real time and see the results near-instantly. What was once a toolset available to high end game studios is now available to practically anyone!
The engine provides many valuable tools are your disposal that you can utilize to achieve various visual styles from photo-realistic to stylistic or cel shaded.
Not to mention it's free!
Special effects such as rain, depth of field and many other enhance the realistic nature and allow you to craft experiences for your customers or environments. The amazing thing is being able to add these effects in real time and see the results near-instantly. What was once a toolset available to high end game studios is now available to practically anyone!
The engine provides many valuable tools are your disposal that you can utilize to achieve various visual styles from photo-realistic to stylistic or cel shaded.
Not to mention it's free!
What do you dislike about the product?
There is a steep learning curve, which given the technology is understandable. However, be prepared to spend a lot of time combing through various places to come up with solutions.
There is a long development pipeline for the amount of time it takes to develop for Unreal, texture baking, lighting, hardware requirements, etc.
There is a long development pipeline for the amount of time it takes to develop for Unreal, texture baking, lighting, hardware requirements, etc.
What problems is the product solving and how is that benefiting you?
Real-time visualizations for conceptual spaces that are visually stunning, helping clients to see what a concept would look like during the design process.
Recommendations to others considering the product:
Look at Unity as a possible option.
I'm a UE4 user creating architectural visualization in real time.
What do you like best about the product?
Powerful and beautiful graphics without effort.
What do you dislike about the product?
Learning curve can be stressing, but it's worth it.
What problems is the product solving and how is that benefiting you?
Real time architectural visualization with realistic graphics was impossible before UE4
Recommendations to others considering the product:
Be patient, it can be hard to learn, but it's 100% wirth it. Also, buy a nice GPU because it can be a resource eater when dealing with realistic graphics.
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