Lumberyard & Amazon GameLift Blog

Tag: HDR

VR, HDR, and more in Lumberyard Beta 1.3 – Available Now

As a graphics programmer, the most satisfying part of my job is to put a piece of cool technology in the hands of content creators and see them make magic with it. Throughout my career, I have had the fortune to work with some of the most talented artists in the industry, and they always […]

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HDR Rendering in Lumberyard

Understanding how human perception differs between observing the real world and viewing game worlds helps us build great visual tools. The real world is a beautiful place, and our eyes excel at taking it all in. Until recently, though, there has been a gap between the fidelity of the real-world and what we’ve been able […]

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Reflections on GDC 2016

With the release of Lumberyard Beta 1.1 and our participation in the Game Developers Conference, March was an important milestone for the Lumberyard team. This was the 30th year of GDC and the 18th I’ve attended. We’ve witnessed significant change in our industry over these years. Platforms and products have evolved. Game development has become […]

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GDC 2016!

The Amazon GameDev team is excited to showcase Amazon Lumberyard and Amazon GameLift at this year’s GDC. We’ve been hearing positive and helpful feedback since our launch last month and will be discussing new features and improvements based on that feedback. Our booth is located in the Main Hall #1224, and we are eager to […]

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