As educators, students, and parents become more comfortable with virtual learning, augmented reality (AR) and virtual reality (VR) have emerged as engaging tools for teachers to support their curriculum across K12, higher education, and lifelong learning institutions. With AR/VR experiences, students can take field trips across the globe, exercise their cognitive skills, and engage in play-based learning. Learn how four education technology companies (EdTechs) in the AWS EdStart accelerator use AWS to create AR/VR technology that enhances the student experience.
Established in 2007, GameChanger Charity has become a world leader in providing virtual reality and augmented reality experiences to hospital patients. These VR and AR experiences allow patients to escape the stark white walls that surround them in the hospital while simultaneously providing a sense of community and excitement.