AWS for Games Blog

Category: Game Development

Fast, Fun and Full Games with Backfill Functionality for FlexMatch

Deploy and scale dedicated game servers with Amazon GameLift in minutes. Create a Free Account » Developing, deploying and managing multiplayer games presents many complex challenges when it comes to creating competitive matches for players around the world. Your players expect low latency experiences, fun gameplay, short wait times and few interruptions once the game […]

The Questions of MatchMaking: Wait Time VS Match Quality

About the author: Bruce Brown currently leads the team responsible for building Amazon GameLift‘s FlexMatch matchmaking service.  He has been in the software industry for 12 years including time spent at Microsoft on the Xbox Live Cloud Compute and Xbox Multiplayer teams, as well as at Riot Games where he worked on the League of […]

Disc Jam Case Study: Supporting a Mission for Fast-Paced Competitive Gameplay with Amazon Gamelift

About High Horse Entertainment Having gained over 20 years’ experience at both Treyarch and Activision, where they worked on successful titles from the Call of Duty and Guitar Hero franchises, Software Engineers Jay Mattis and Timothy Rapp chose to leave the AAA landscape to co-found an independent game studio that focuses on their shared mission […]

Give your game a voice (or a thousand voices) with the Text to Speech Gem

Imagine you’re designing a story-rich game. Over sixty thousand lines of dialogue. Hundreds of characters—all with distinctive voices, quirks, maybe even different languages. You’re soon faced with a choice. Hire a cast of voice actors to enact the story, creating an immersive experience for your players (though at considerable cost), or use on-screen text—saving you […]

Goodbye to Flow Graph and CryAnimation. Hello to Brand New Visual Scripting and Animation Tools.

Lumberyard is not the same engine it was yesterday. If you’ve been away for a while, now’s a great time to take another look.   Check out our new visual scripting and animation tools. Download Lumberyard 1.11 here.   Over the course of 19 months, we’ve replaced over 60% of the original codebase, made over […]

Starter Game gets a massive update, adds over 950 features and improvements

Ask any creative. Getting started is often the hardest part when it comes to making something new. That’s why we created Starter Game—a free game sample with over 500 unique assets to help you quickly prototype ideas and learn how Lumberyard works. Got an awesome game concept in mind? Starter Game will help you hit […]

Matchmaking, Your Way: Amazon GameLift FlexMatch and Game Session Queues

One of the crucial parts of any multiplayer game is ensuring that your players are quickly, consistently, and efficiently put into satisfying matches that keep them coming back for more. To make that process better for you as a developer, Amazon GameLift now offers FlexMatch. This service provides a powerful range of customizable features that […]