AWS Game Tech Blog

Tag: matchmaking

AWS announces General Availability of Amazon GameLift Feature Update

Today, we are excited to announce the general availability (GA) of an update to Amazon GameLift FlexMatch, enabling you as a game developer to use the fully managed multiplayer matchmaker with any game server solution of your choice. Amazon GameLift is an AWS managed service for deploying, operating, and scaling dedicated servers for multiplayer games. […]

Read More

Matchmaking, Your Way: Amazon GameLift FlexMatch and Game Session Queues

One of the crucial parts of any multiplayer game is ensuring that your players are quickly, consistently, and efficiently put into satisfying matches that keep them coming back for more. To make that process better for you as a developer, Amazon GameLift now offers FlexMatch. This service provides a powerful range of customizable features that […]

Read More

Fitting the Pattern: Serverless Custom Matchmaking with Amazon GameLift

One crucial component for success in session-based multiplayer game titles is how smartly and efficiently they can put together competitive and exciting matches for their users, no matter the skill level, connection speed, or location. Reliability, flexibility and system smarts all play into making a successful multiplayer experience. At the 2017 Game Developers Conference, Amazon […]

Read More