AWS for Games Blog

Category: Amazon Simple Storage Service (S3)

QORPO brings generative AI features to AneeMate with AWS

Grabbing the attention of gamers is challenging in a crowded market, but QORPO’s unique video gaming experiences stand out. Leveraging many managed services from Amazon Web Services (AWS), the game developer, publisher, and solutions provider accelerated creative game development for popular titles like “Citizen Conflict.” Most recently, QORPO integrated Amazon GameLift into its infrastructure to […]

Using generative AI to analyze game reviews from players and press

Professional game reviewers and players both provide essential feedback that helps game developers and studios improve their games. Professional reviews offer expert analysis of technical aspects and design, while player reviews provide insights into real-world experiences and practical issues encountered during gameplay. Game developers, studios, and publishers face significant challenges when evaluating game reviews due […]

How Good Job Games Accelerates 43% with AWS Build Pipeline

This post was co-authored by Kaan Turkmen, DevOps Engineer at Good Job Games. Introduction In this blog, we will explore how Good Job Games crafted a scalable and secure build pipeline on AWS, utilizing services like Amazon EC2, Amazon EFS, and Amazon S3 to optimize its game development processes. Good Job Games was established in […]

Modulate scales ToxMod AI voice chat moderation tool with AWS

From in-game chats to gig economy apps, social media, and beyond, digital conversations can quickly turn toxic, even dangerous. It’s a problem that Massachusetts-based startup Modulate is tackling head-on with its ToxMod voice chat moderation tool. The technology applies artificial intelligence (AI) and machine learning (ML) to voice conversations to flag problematic behavior, and has […]

Harmony Games Deploys a Fully Custom Game Backend Utilizing AWS Cloud Development Kit (AWS CDK)

Introduction: The importance of selecting a proper game backend Selecting a game backend solution is one of the most significant decisions that game studios face during development. The decision criteria varies depending on the type of game being released, the game launch timeline, the available engineering resources, and studio budgets. Harmony Games, a mobile game […]

Kinetix taps AWS to bring generative AI tools directly to players

With social interaction central to the gaming experience, demand for user-generated content (UGC) across games is exploding, from Roblox to Fortnite and beyond. Just as no two humans think, talk, or move the same way, many video game development studios and players are of the mindset that digital characters shouldn’t either. This is where emotes […]

Azur Games migrates all game analytics data to ClickHouse Cloud on AWS

Azur Games , a mobile game publisher and developer, recently achieved over 8 billion game installs across their portfolio of hypercasual games. In the beginning of 2024, Azur Games migrated all 120 TB of their active game telemetry data to ClickHouse Cloud on Amazon Web Services (AWS), a fully managed service that allows companies to […]

Gamer Arena minimizes DevOps demands, unlocks generative AI potential with AWS

Serving more than 550,000 users globally, Gamer Arena offers a unique ecosystem for video game players to compete and earn rewards. Established in 2020, the company aims to introduce gamers to the advantages of blockchain technology in a fun and exciting way. It hosts a mobile application with more than 20 self-published games, as well […]

Speed up game server development with Amazon GameLift Anywhere and the Amazon GameLift Agent

When developing multiplayer games, you are constantly creating new game client and game server builds. Being able to test the latest changes quickly is important for getting feedback on feature updates and bug fixes. This fast iteration cycle allows you to keep developing without interruptions. There are many aspects to automating the build and deployment […]

Maximize Your Game Data Insights with the updated Game Analytics Pipeline

In the highly competitive gaming industry, collecting and utilizing data has become a driving factor for game success. Game studios of all sizes have realized the immense value in analyzing player data to drive key business decisions. Additionally, the trend of releasing Games-as-a-Service where revenue is primarily generated from in-app purchases, subscriptions, and other microtransactions, […]