AWS for Games Blog
Tag: Amazon ElastiCache
Rethinking Game Leaderboards with Amazon MemoryDB for Redis
As multiplayer games continue to grow in popularity, leaderboards are becoming an essential tool for developers to increase gameplay between users. The overall core of leaderboards has never changed and the technology underneath them has been discussed by many as there are a few different ways to achieve the same goal. In this post, we […]
Building a Presence API using AWS AppSync, AWS Lambda, Amazon Elasticache and Amazon EventBridge
Introduction When developing a video game, whether single-player or multiplayer, social and competitive features help create a network effect and increase players’ engagement. These features usually require a backend API. Among them, presence information lets players know about online status changes of other users, allowing them to challenge others quickly or invite them for a […]
Game Server Hosting on AWS Fargate
AWS offers various options for hosting session-based games. Whether you’d like to leverage a managed service like Amazon GameLift, build your own solution using Amazon EC2, or use a container service such as Amazon Elastic Kubernetes Service (EKS) or Amazon Elastic Container Service (ECS), AWS provides secure, resizable capacity to operate your game with low […]