AWS for Games Blog

Amazon Game Tech Team

Author: Amazon Game Tech Team

Rival Peak

Genvid Rival Peak – Customer story

Most people may remember watching reality television such as  Survivor or Big Brother. Today, Genvid has brought a modern twist to this flavor of entertainment through usage of their unique, interactive broadcasting services. Rival Peak has viewers cheer on their favorite of 12 different AI-controlled contestants and help them complete tasks around a mysterious part […]

New World

The Unique Architecture behind Amazon Games’ Seamless MMO New World

An innovative mix of Amazon EC2–powered worlds and microservices are used to create an immersive game that meets the challenging demands of scale New World is a massively popular multiplayer online (MMO) game created by Amazon Games and released in September 2021. Its users create custom characters and enter an expansive, supernatural realm called Aeternum, […]

AWS for Games

AWS for Games – Helping developers create new gaming experiences with purpose-built services, solutions, and partners

Authors: Chris Lee and David Holladay Game developers are embracing industry-wide transformation and pushing the boundaries of gaming experiences. Developers would rather be building fun, innovative games that delight players, versus spending time and effort handling infrastructure. They need servers that can scale with tens of millions of players anywhere in the world at the […]

Gain Insights Into Your Player Base Using The AWS for Games Cohort Modeler

This is the first blog post in a series focusing on the AWS for Games Cohort Modeler. The AWS for Games Cohort Modeler is a deployable solution for developers to map out and classify player relationships and identify like behavior within a player base. Within the code sample is a SAM (Serverless Application Module) template […]

DDoS Prevention

How to defend your games against DDoS attacks

Distributed Denial of Service (DDoS) attacks are a common threat that online services have faced for multiple decades. As DDoS attacks continue to grow more powerful, it becomes increasingly important to ensure that companies are protecting their infrastructure. This especially applies to games operating as live services and need to ensure a good launch & […]

Protect against data breaches

Protecting your game against Data Breaches

Culture: Everyone should be Responsible for Security While you may have dedicated security professionals whose primary responsibility is in fact security, every employee, regardless of role, should be responsible for ensuring that security is an integral component of every facet of the business, and security is referred to early and often. Every employee should know […]

AWS re:Invent Top 10 Announcements for Game Developers

AWS re:Invent Top 10 Announcements for Game Developers

Author: David Holladay, Head of AWS Game Tech Marketing We have just returned from this year’s hybrid AWS re:Invent which saw a much-needed return to in-person attendance along with a virtual presence for those that could not join in Las Vegas. With more than 50 launches and announcements of new services and major features, the following […]