AWS Game Tech Blog

Amazon Game Tech Team

Author: Amazon Game Tech Team

Now Available – EC2 Instances (G4) with NVIDIA T4 Tensor Core GPUs

If your game studio is working with ML training and inferencing or graphics-intensive applications, you should check out the new Amazon EC2 G4 GPU instances. These new instances use the latest NVIDIA T4 GPU and are designed to be both cost-effective and high-performance for ML and graphics-intensive applications. The T4 includes RT Cores that support […]

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Amazon Game Tech at the AWS Innovate Online Conference: Watch On-Demand Now

Wondering about Game Server Hosting? How can you apply ML to your games? Want to create fun voice-first games with Alexa? You can learn about these and more by checking out our Amazon Game Tech virtual booth at the AWS Innovate Online Conference – Global Edition, which is available on-demand now! This free online conference is […]

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Case study: How Butterscotch Shenanigans keep a Levelhead with AWS

The games industry is a crowded and competitive place. A studio could spend over a year developing a game, to launch it alongside thousands of other new titles. In this hypercompetitive world of video games, it can be difficult for any game to succeed. And if you’re an independent developer, how can you cut through […]

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Multiplayer of MotoGP19: How Milestone Moved to Amazon GameLift

Multiplayer games face some tough requirements to make believable worlds for players. And the meticulous attention to speed, accuracy, and physics makes real-world racing games one of the most demanding of all. So when players ask for that world to be taken online, how would you deliver the low latency and stability needed for high-powered […]

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Build a Twitch Extension With an AWS Serverless Backend

Whether you are live streaming your band’s latest single or live coding a web app, the broadcaster community is creating and sharing content that viewers around the world can consume. The developer community is revolutionizing that experience by building interactive capabilities that allow viewers to directly engage with their favorite broadcasters through Twitch Extensions. Extensions […]

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Amazon GameLift Realtime Servers Now Available

  After being announced in preview at Game Developers Conference (GDC) 2019, Amazon GameLift Realtime Servers is now available to help game developers create and customize affordable game servers. Building a great multiplayer game experience oftentimes has barriers that deter game developers from building a multiplayer game. It can be time consuming and costly, and […]

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Jen MacLean

Industry Vet Jen MacLean Joins Amazon Game Tech

We’re excited to welcome Jen MacLean to the Amazon Game Tech team as the new Head of Worldwide Business Development for small and mid-size developers. Jen joins Amazon from the International Game Developers Association (IGDA), where she was the Executive Director. Jen has spent her entire career obsessing over the needs of game developers. In […]

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GameLift Realtime Preview

Announcing Amazon GameLift Realtime Servers, Now in Preview

  Across all game genres and all gaming platforms, player demand for vibrant online experiences is driving the growth of multiplayer games. But creating a multiplayer game can be a daunting challenge for many game developers. Traditional commercial solutions for multiplayer game servers are often optimized for games that are very sensitive to latency with […]

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Build better games faster with a modular AAA game engine on AWS

Game engines get a lot of attention from developers and players alike, and rightly so. They are the foundation from which every game is built. Modularity improves game development productivity in Amazon Lumberyard, the free, cross-platform, AAA game engine. Its cloud gem framework makes for easy integration with AWS to access its full range of reliable, […]

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