AWS for Games Blog

Category: Amazon EC2

Developer’s Guide to operate game servers on Kubernetes – Part 1

Introduction Live operations are a strategy that maintains player interest through continuous updates and fresh content, enhancing dynamic engagement and driving game evolution across platforms. Game operation teams use live operations to deliver new expansions or events in multiplayer online games, enriching the online world. Player customization, seasonal events, and community challenges boost retention, engagement, […]

Azur Games migrates all game analytics data to ClickHouse Cloud on AWS

Azur Games , a mobile game publisher and developer, recently achieved over 8 billion game installs across their portfolio of hypercasual games. In the beginning of 2024, Azur Games migrated all 120 TB of their active game telemetry data to ClickHouse Cloud on Amazon Web Services (AWS), a fully managed service that allows companies to […]

Gamer Arena minimizes DevOps demands, unlocks generative AI potential with AWS

Serving more than 550,000 users globally, Gamer Arena offers a unique ecosystem for video game players to compete and earn rewards. Established in 2020, the company aims to introduce gamers to the advantages of blockchain technology in a fun and exciting way. It hosts a mobile application with more than 20 self-published games, as well […]

Speed up game server development with Amazon GameLift Anywhere and the Amazon GameLift Agent

When developing multiplayer games, you are constantly creating new game client and game server builds. Being able to test the latest changes quickly is important for getting feedback on feature updates and bug fixes. This fast iteration cycle allows you to keep developing without interruptions. There are many aspects to automating the build and deployment […]

How Singularity 6’s ‘Palia’ Conquered Cross-Regional Gaming with Amazon EKS and Karpenter

Introduction Developing an online multiplayer game capable of supporting thousands of concurrent players is an incredibly complex endeavor. For Singularity 6 (S6), creators of the hit game “Palia,” which released across platforms in 2023 and 2024—their developers needed to craft an immersive and captivating gaming experience while managing the vast resources and infrastructure required to […]

Freedom Games supports the indie game community with AWS

More than entertainment, video games unite people across the globe with common interests. It’s that sense of community that drives Freedom Games to support indie developers in bringing their titles to players worldwide. Established in 2020, Freedom Games has built a platform that supports many indie studios every year, with Amazon Web Services (AWS) providing […]

Implementing a Build Pipeline for Unity Mobile Apps

The use of game engines to generate interactive content is a common choice for people these days. Unity, which is one of the popular game engines, is widely used for mobile applications that run on smartphones. It is also used for console and PC games, as well as in the metaverse, such as reality shows […]

Enhancing Game and Media Workflows with Global File Systems on AWS

­In today’s global interconnected world, organizations often find themselves distributed across various geographical locations. It all begins as a small local studio, where artists collaborate in a single physical location, relying on local storage solutions like network-attached storage (NAS). As the studio begins to gain momentum and expand to a globally connected organization with studios in multiple […]

Load testing the Pragma backend game engine to 1 million concurrent users on AWS

In this blog, we will dive into the significance of load testing a game backend, and how AWS for Games partner, Pragma, successfully load tested one million concurrent users (CCU) on their managed game backend platform that runs on AWS. Creating smooth gameplay is just one part of the game creation equation. Every game has […]

Deploy Unreal Engines Pixel Streaming at scale on AWS

Unreal Engine, created by by Epic Games, is one of the most advanced tools for creating and rendering photo-realistic visuals and immersive experiences. This is needed to power the latest games and the Metaverse. Traditionally, such experiences required a thick client, a desktop computer for example, with a discrete GPU. Unreal Engine’s Pixel Streaming allows […]