AWS Media Blog

Category: AWS Thinkbox

AWS Thinkbox Deadline adds support for Rez

Today Amazon Web Services (AWS) announces AWS Thinkbox Deadline 10.2.0.10 support for Rez. “Rez is an open source, cross-platform package manager that creates standalone configured environments for third-party and proprietary digital content creation software. Rather than installing packages directly into environments like most other package managers, Rez installs all package versions into repositories on disk […]

AWS open sources Thinkbox artist tools for Autodesk Maya and Autodesk 3ds Max

Today Amazon Web Services (AWS) announces that AWS Thinkbox plugins for Autodesk Maya (Krakatoa MY and XMesh MY), and for Autodesk 3ds Max (Krakatoa MX, XMesh MX, Frost MX, and Stoke MX) are now available under the Apache 2.0 open source license. You can access the source code from GitHub for KrakatoaMY, XMeshMY, KrakatoaMX XMeshMX, […]

Render sequence from Stranger Things season 4. Image courtesy of Netflix.

Netflix supports VFX companies onboard to the cloud, with AWS as key provider

The imaginative characters and settings from Netflix-original content like “Stranger Things,” “Bridgerton,” “Slumberland,” “The Adam Project,” and beyond couldn’t be brought to life for audiences worldwide without visual effects (VFX) and animation behind the scenes. Creating standout imagery for these projects and others requires substantial artistic talent, for which the streamer has acquired established VFX […]

AWS Thinkbox products now available free of charge

Today we are excited to announce that AWS Thinkbox products (Deadline, Draft, Krakatoa, Frost, XMesh, Sequoia, and Stoke) are now available at no cost. Thinkbox tools simplify rendering, VFX, and simulation workflows, and are in use by top studios around the world. AWS Thinkbox tools include: Deadline render farm management software that helps studios optimize […]

AWS showcases content production in the cloud at SIGGRAPH 2022

The annual SIGGRAPH conference reconvenes in Vancouver August 8-11 for the first time in two years and we couldn’t be more excited to connect with colleagues and friends from around the world to celebrate the state of the art in computer graphics, animation, virtual production, and visual effects. Join us to learn about the latest […]

Explore remote production with AWS Partners at SIGGRAPH

In response to the exceptional demand for remote collaboration and virtual production, studios across the globe have shifted to cloud-based workflows for animation, visual effects (VFX), rendering, and editing. On-demand access to virtual workstations, elastic high-speed file storage, and scalable render farm capacity allow studios to scale up (and down) to meet project demand, onboard […]

How Winnie-the-Pooh sparked Method Melbourne’s journey to cloud rendering

Authored by Jon Stanley, Head of Systems of Method Melbourne. The content and opinions in this post are those of the third-party author and AWS is not responsible for the content or accuracy of this post.    If you’ve seen a blockbuster film in the last five years, you’ve likely witnessed the visual effects and […]

AWS joins Blender Development fund

Digital content creation in Media & Entertainment (and beyond) has become more important than ever. Creative studios and departments need to have access to the latest tools to handle ever-increasing demands for content production. Open source solutions such as OpenColorIO and Universal Scene Description (USD) have helped solve some of the industry’s most complicated problems, […]

Announcing AWS Thinkbox Deadline support for Pixar’s RenderMan

AWS Thinkbox Deadline 10.1.11.5 is now available. Included in this release is support for Pixar’s RenderMan with Usage Based Licensing (UBL), available on the AWS Thinkbox Marketplace. Customers now have the ability to extend their rendering on AWS with UBL support for RenderMan 23.4 standalone, RenderMan 23.4 for Autodesk Maya, and RenderMan 23.4 for SideFX Houdini. […]

Webcast: Digital Content Creation on AWS

Join us on August 26 & 27 to learn how creative studios, teams, and freelancers can leverage the cloud to enable remote setups, scale production pipelines, empower artists, and more. With content production moving to remote models, the ability to work flexibly and scale easily is more important than ever. This shift has driven facility […]