AWS for M&E Blog
Category: Customer Solutions
Create pop-up channels using the Qvest Media Event Channel Playout solution on AWS
Authored by Thomas Pister, Lead Solutions Architect Cloud at Qvest Media. The content and opinions in this post are those of the third-party author and AWS is not responsible for the content or accuracy of this post. In the age of social media distribution, we see more and more demand for broadcast channels for […]
Using JW Player with Amazon IVS
Amazon Interactive Video Service (Amazon IVS) helps developers easily build interactive live streaming experiences. It includes a player SDK, which unlocks ultra-low latency streaming across platforms. We are excited to announce the release of the Amazon IVS JW Player integration. This enables IVS customers to use the IVS player SDK with the added functionality and […]
Amagi and A+E Networks UK: Broadcast Playout Cloud Transformation
With 1500+ channels originating from AWS, broadcast playout from the cloud isn’t as challenging as it may seem. Watch this session on-demand to learn how the AWS Partner Network helps customers find the right partner to make responding to the business requirements of broadcast operations a more agile process, lower the total cost of ownership, […]
Simplify complex media workflows with M2A Connect and AWS
Authored by Marcus Box, CTO and Founder at M2A Media. The content and opinions in this post are those of the third-party author and AWS is not responsible for the content or accuracy of this post. When AWS announced the release of AWS Elemental MediaConnect in 2018, we at M2A could immediately see all […]
How the cloud saved Grabyo’s Christmas
Authored by Scott Lunn, Head of Content at Grabyo. The content and opinions in this post are those of the third-party author and AWS is not responsible for the content or accuracy of this post. With no office drinks, secret Santas, or Christmas jumpers, cloud video platform Grabyo turned to Amazon Web Services (AWS) for […]
What AWS CDI means for the future of content production and delivery
Each new technological evolution in media and entertainment (M&E) has pushed the industry to reimagine content creation and consumption. Innovations like the SDI (Serial Digital Interface) family of digital video interfaces, and transporting video over Internet Protocol (IP), for instance, have dramatically impacted how television broadcasting and content production operate. The growing role of the […]
AWS joins Blender Development fund
Digital content creation in Media & Entertainment (and beyond) has become more important than ever. Creative studios and departments need to have access to the latest tools to handle ever-increasing demands for content production. Open source solutions such as OpenColorIO and Universal Scene Description (USD) have helped solve some of the industry’s most complicated problems, […]
Virtual production and the rise of the microstudio
Co-Authored by Hasraf ‘HaZ’ Dulull, Director / Producer (co-founder) of Haz Film. I was recently awarded a spot in Epic Games’ Unreal Fellowship for a deep-dive into virtual media production. Epic Games is aggressively supporting the growth of game engine technology and its use in film and TV production. The Unreal Fellowship is a […]
Converting frame rates in the cloud with InSync FrameFormer and AWS Elemental MediaConvert
Authored by Paola Hobson, Managing Director at InSync Technology, Ltd. The content and opinions in this post are those of the third-party author and AWS is not responsible for the content or accuracy of this post. Frame rate conversion Since the earliest days of TV broadcasting, global viewers have wanted to watch live breaking […]
BandLab welcomes users by the millions with AWS
Based in Singapore, BandLab supports musicians around the world with tools and inspiration to create, collaborate, and publish their compositions. Artists use its free cloud-based digital audio workstation (DAW) to record, edit, and mix music with easy-to-use, professional-grade tools. BandLab’s integrated social and streaming capabilities let its users share the creative process with millions of […]