AWS for Games Blog
Category: Amazon GameLift
Why Small Impact Games shifted to cloud-based infrastructure on AWS for ‘Marauders’
Learn how the developer improved performance at scale while going fully autonomous As an independent video game developer, Small Impact Games (SIG) is accustomed to making the most of its resources to create player-centric experiences. Based in Leicester, England, the studio’s 12-person team has contributed to 22 different titles since its 2012 founding. In gearing […]
The Game Developer’s Guide to AWS re:Invent 2022
AWS re:Invent was back in full force in 2022 with over 50,000 members of the global cloud community coming together in Las Vegas for the 11th edition of the conference. With dozens of new products launched and hundreds of breakout sessions to attend, there is always too much for one person to cover in four […]
Amazon GameLift now supports on-premises hardware with Amazon GameLift Anywhere launch
We are excited to announce the general availability of GameLift Anywhere, a new Amazon GameLift feature that decouples game session management from underlying compute resources. With this release, Amazon GameLift can now deploy and manage dedicated game servers hosted on-premises, in the cloud, or through hybrid configurations. The flexibility to deploy and manage game servers […]
Amazon GameLift launches support for AWS Local Zones
Today, we are excited to announce the general availability (GA) of an update to Amazon GameLift that expands support to AWS Local Zones, which increases coverage for game developers, while providing seamless, low-latency gameplay experiences for players. With this update, game developers can tap into 8 new Local Zones in Chicago, Houston, Dallas, Kansas City, […]
AWS for Games – Helping developers create new gaming experiences with purpose-built services, solutions, and partners
Authors: Chris Lee and David Holladay Game developers are embracing industry-wide transformation and pushing the boundaries of gaming experiences. Developers would rather be building fun, innovative games that delight players, versus spending time and effort handling infrastructure. They need servers that can scale with tens of millions of players anywhere in the world at the […]
Updates to Amazon GameLift FlexMatch for greater flexibility- Now Available
We are excited to announce three updates to Amazon GameLift’s FlexMatch, an Amazon Web Services (AWS) managed service. The service updates expand existing matchmaking functionality that will allow customers to create more evenly matched player teams with greater precision. GameLift FlexMatch is a customizable matchmaking service for multiplayer games. The service launched in 2017 as a […]
Game Server Observability with Amazon GameLift and Amazon CloudWatch
When you’re running game servers to host session-based games for your players globally, it’s important to have as much visibility as possible on what’s happening within those game server processes. This includes collecting metrics and logs in realtime, and capabilities to get insights on this data to investigate issues and find opportunities for performance improvement. […]
Now available: New Asia Pacific (Osaka) region and Graviton2 support for Amazon GameLift
Today, we’re excited to release an update to Amazon GameLift that increases coverage for developers and enhances seamless, low-latency gameplay experiences for players in Japan. GameLift, an AWS managed service for deploying, operating, and scaling dedicated servers for multiplayer games, enables you as a developer to create a 200+ player battle royale game with Large […]
Amazon GameLift Integration with Unreal Engine – New YouTube Video Series Launch
AWS Game Tech is excited to announce a brand new series for “Building Games on AWS” — a new YouTube tutorial show pioneered by Game Tech Solutions Architects that focuses on teaching game developers how to use AWS for game-related workflows. If you are unfamiliar with “Building Games on AWS”, check out this blog post […]
AWS announces General Availability of the Amazon GameLift Plug-in for Unity with CloudFormation Templates
Today, we are excited to announce the general availability (GA) of the Amazon GameLift Plug-in for Unity on GitHub, making it easier to access GameLift resources and integrate GameLift into your Unity game. Amazon GameLift is an AWS managed service for deploying, operating, and scaling dedicated servers for multiplayer games. GameLift provides a full toolset […]