AWS for M&E Blog

Category: Content Production

Partner Solutions Featured Image

12 Partner Solutions now available in the M&E Solutions Library

Amazon Web Services (AWS) has added 12 new Partner Solutions tailored for media and entertainment (M&E) applications to the AWS Solutions Library. Designed as a pathway to enable customers to deliver better outcomes faster, the AWS Solutions Library features purpose-built technologies, ready-to-deploy software packages, and customizable architectures offered by AWS and AWS Partners. Each new […]

Figure 1: There are three locations shown on a world map, western US, eastern US, and Europe. At each location an overlay on the map shows a folder structure. Each location has the same folder structure, but different files are highlighted at different locations.

Multi-Region Rendering with Deadline and Hammerspace

Over the past few years, Visual Effects (VFX) studios have gone more global by opening satellite studios or hiring artists working from home all around the world. Whether the reasons are location specific financial incentives, unlocking local talent, or co-locating with a production team, having a render farm in a single location is no longer […]

Figure 02: The Unreal Engine interface, with the movie Render Queue shown. At the bottom of the Movie Render Queue panel, two blue buttons can be selected; one reads ‘Render (Local)’ and the other ‘Render (Remote)’. A new Deadline pane is shown to the right of the Movie Render Queue, with various render parameters visible.

Scheduling Epic Games’ Unreal Engine pipelines with AWS Thinkbox Deadline

This blog post was co-authored by Michael Muir, Senior Product Specialist at Epic Games. Figure 01: Epic Games’ Unreal Engine provides real-time content generation, manipulation and rendering. Introduction Epic Games’ Unreal Engine has revolutionized the creation and manipulation of real-time 3D content. With technology advances such as Lumen and Nanite in Unreal Engine 5, leaps […]

Deadline 10.3 Featured Image

AWS Thinkbox Deadline adds final-pixel render support for real-time animation work in Unreal Engine 5

AWS Thinkbox Deadline 10.3, a new version of the batch compute render scheduler, is now available. This version introduces support for Epic Games’ real-time 3D content creation tool, Unreal Engine, and includes version updates for many other industry standard digital content creation (DCC) applications. Compatible across Windows, Linux, and macOS platforms, Deadline 10.3 supports over […]

Landscape VFX

AWS enables Outpost VFX to service new clients anywhere in the world in hours

When he founded Outpost VFX in 2012, CEO Duncan McWilliam never thought that his studio’s on-premises computing infrastructure would max out the building’s electrical system—or that he would be asking the landlord for more power. Outpost VFX creates visual effects for films and episodic television. Some of its recent credits include the Amazon Prime series, […]

How FOX teamed up with AWS for AI-powered highlights

Groundbreaking Recap Feature, Catch Up With Highlights, Built with Amazon Media Replay Engine (MRE) With the digitization and continued advancement of broadcast delivery technology, sports fans have come to expect a dynamic viewing experience. Whether streaming a game live or recording to view on-demand, audiences are increasingly looking for standout elements in the coverage of […]

Monitor video content and encoding quality with Media Metrics in AWS Elemental MediaConvert

Introduction When designing and operating video-on-demand workflows at scale, customers require rich metric data to gain insight into the performance of their transcoding pipelines. AWS Elemental MediaConvert is natively integrated with Amazon CloudWatch and Amazon EventBridge, providing customers with the necessary tools to create actionable and observable systems on Amazon Web Services (AWS). MediaConvert now […]

AWS Artist Series: Rigging the characters for Picchu in Blender

This is the 6th post in our AWS Artist series, find the other five below: AWS Artist Series: Laying out the opening shots of Spanner AWS Artist Series: Compositing Spanner­­ AWS Artist Series: Creating characters with dynamic wrinkles  AWS Artist Series: Animating Noa  AWS Artist Series: Rigging the bridge for “Spanner” Introduction Picchu is the story […]

Interactive advertising with Amazon IVS

The ability to monetize live streaming content can be a challenge in the media and entertainment industry. For example, when streaming live content via social media platforms, options may not be available to advertise precisely the way you want within your show or event. In this post, the authors explain and demonstrate how to recognize […]

Photo of judges on "X-Factor”,the award-winning TV music competition

Sky Italia improves performance, lowers costs 84 percent by insourcing its voting platform for live TV productions with AWS

Sky Italia is one of Europe’s leading media and entertainment companies and the largest pay TV provider in Italy. One of the biggest draws to the service is “X-Factor,” the award-winning TV music competition. A key part of the show is that the home viewing audience votes for their favorite performers, with the results tabulated […]