AWS Game Tech Blog

Category: Technical How-to

Implement an analytics pipeline for games

Written by: Gena Gizzi, Greg Cheng, and Dominic Mills Games are generating more data than ever. So, it’s important to have access to the right data at the right time as you develop your games. This enables you to answer questions about how your games are performing and determine what changes you want to make […]

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Building Perforce Helix Core on AWS (Part 1)

This is the first article of a two-part series on building Perforce Helix Core on AWS.  While version control is very important in software development, when it comes to managing version control systems, there are many developers struggling with its management, its performance or its cost. Some people use a hosting platform like GitHub, and […]

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